The "Help me find a known PRE-EXISTING asset" topic (II)
Moderator: Moderators
- TWINKEYRUNAWAY
- Lieutenant General
- Posts: 730
- Joined: Fri Aug 17, 2012 3:13 pm
- Projects :: Empire Rising
- xbox live or psn: No gamertag set
- Location: 411Remnant
- Contact:
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Much appreciated AQT. Wow Darthduck even included odfs for these, how thoughtful!
- Kingpin
- Jedi
- Posts: 1096
- Joined: Fri Sep 13, 2013 7:09 pm
- Projects :: The Sith Wars II
- Location: Denver, CO
- Contact:
-
- Droid Pilot Assassin
- Posts: 2006
- Joined: Tue Aug 17, 2010 5:56 pm
- Kingpin
- Jedi
- Posts: 1096
- Joined: Fri Sep 13, 2013 7:09 pm
- Projects :: The Sith Wars II
- Location: Denver, CO
- Contact:
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Thanks bud
EDIT: This is missing one of the animation files. Only has zaabin and zafbin. Need the anim as well. Have that?
EDIT: This is missing one of the animation files. Only has zaabin and zafbin. Need the anim as well. Have that?
-
- Droid Pilot Assassin
- Posts: 2006
- Joined: Tue Aug 17, 2010 5:56 pm
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
I'm pretty sure those are the original files. I looked around and I couldn't find any more files. Have you tried using the door yet? It still may work.
- Kingpin
- Jedi
- Posts: 1096
- Joined: Fri Sep 13, 2013 7:09 pm
- Projects :: The Sith Wars II
- Location: Denver, CO
- Contact:
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
I did and it crashed. Also, when I munged, it said it was missing the .anim for it. That's alright. Thanks anyways
-
- Gametoast Staff
- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
That door was created for SWBF1, and SWBF1 didn't require .anim files. The .anim file, however, is just a text file that lists the names of the animation states used by an animation. In this case here it's just:
Hidden/Spoiler:
- Kingpin
- Jedi
- Posts: 1096
- Joined: Fri Sep 13, 2013 7:09 pm
- Projects :: The Sith Wars II
- Location: Denver, CO
- Contact:
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Thanks, both of you guys. Saved mah day
-
- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
could anyone reupload Manderek's Multiplessabers please??
- yuke5
- Field Commander
- Posts: 945
- Joined: Wed Jun 29, 2011 10:42 pm
- xbox live or psn: My steam is yuke5.
- Location: Vermont
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Could someone please re-upload the floating icon fix for Windows 7/Vista? It's the munge_side.bat file. Thank you.
- AceMastermind
- Gametoast Staff
- Posts: 3284
- Joined: Mon Aug 21, 2006 6:23 am
- Contact:
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
There was no download, the code for the batch file is included in the post.
viewtopic.php?f=27&t=26803&p=457136#p457136
viewtopic.php?f=27&t=26803&p=457136#p457136
- yuke5
- Field Commander
- Posts: 945
- Joined: Wed Jun 29, 2011 10:42 pm
- xbox live or psn: My steam is yuke5.
- Location: Vermont
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Oh. Herp Derp. Sorry.
-
- Droid Pilot Assassin
- Posts: 2006
- Joined: Tue Aug 17, 2010 5:56 pm
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
https://www.mediafire.com/?fu2b2b45xb2bykfDeviss wrote:could anyone reupload Manderek's Multiplessabers please??
-
- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Many thanks sirNoobasaurus wrote:https://www.mediafire.com/?fu2b2b45xb2bykfDeviss wrote:could anyone reupload Manderek's Multiplessabers please??
- commanderawesome
- Field Commander
- Posts: 970
- Joined: Tue Aug 13, 2013 11:58 pm
- Projects :: Skin Changer - Warfront - Other stuff
- xbox live or psn: AaTc_CmdrAwesome
- Location: The Universe
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Can Someone reupload the remapped versions of icemember's trooper and stock ep3 sniper?
- Kingpin
- Jedi
- Posts: 1096
- Joined: Fri Sep 13, 2013 7:09 pm
- Projects :: The Sith Wars II
- Location: Denver, CO
- Contact:
- commanderawesome
- Field Commander
- Posts: 970
- Joined: Tue Aug 13, 2013 11:58 pm
- Projects :: Skin Changer - Warfront - Other stuff
- xbox live or psn: AaTc_CmdrAwesome
- Location: The Universe
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
This is alright, but I really need the remapped version for my mod.Kingpin wrote:Here is the stock trooper: http://www.mediafire.com/download/g7pha ... rooper.rar
-
- Sith
- Posts: 1444
- Joined: Mon Aug 16, 2010 3:01 pm
- Projects :: Dunno. Maybe making something
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Can you tell where these specific assets come from ? Are they in icemember's beta player models topic ? Because I've never heard of them.
-
- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
DarthDUCK's clones remapped (trooper,heavy,sniper,engineer)commanderawesome wrote:Can Someone reupload the remapped versions of icemember's trooper and stock ep3 sniper?
- commanderawesome
- Field Commander
- Posts: 970
- Joined: Tue Aug 13, 2013 11:58 pm
- Projects :: Skin Changer - Warfront - Other stuff
- xbox live or psn: AaTc_CmdrAwesome
- Location: The Universe
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Well, I saw it in this side mod: http://starwarsbattlefront.filefront.co ... ion;113623[Padawan]Helkaan wrote:Can you tell where these specific assets come from ? Are they in icemember's beta player models topic ? Because I've never heard of them.
It's obviously based on icemember's trooper, I'm fairly certain that it's remapped, because I've only seen the remapped version of the skins used. And I don't think the author made anything other than the code. Correct me if i'm wrong.
Well, i'll definitly use the sniper and other troopers, though i'd rather use a better model of the regular ep3 trooper if possible. Thanks, though!Deviss wrote:DarthDUCK's clones remapped (trooper,heavy,sniper,engineer)commanderawesome wrote:Can Someone reupload the remapped versions of icemember's trooper and stock ep3 sniper?
Last edited by commanderawesome on Sun Apr 27, 2014 10:34 pm, edited 1 time in total.