Geonosis: Valley of Seperatists v.0.95 comming on 15th June!
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Geonosis: Valley of Seperatists v.0.95 comming on 15th June!
Hi this is my first map and i hope this will be good....
Informations:
Heros on each sites:
Republic: Plo Koon
Seperatist: Count Dooku
Rebells: Luke
Imperial: Darth Vader
In CTF 2 in GCW you can play as creatures
Conquest should work well
Bugs/ Fixed for final version:
a 3rd and 4th fraction: Acklays and Geonosians
not so much vehicles
Sounds should be added
The new units, when they are released
version 0.9:
The Downloadlink:
http://rapidshare.de/files/20462331/TAM.rar.html
version 0.95:
http://rapidshare.de/files/23133989/TAM.rar.html
The german Modder Lollilo
Pics:
http://img393.imageshack.us/my.php?imag ... 6258gh.jpg
http://img225.imageshack.us/my.php?imag ... 6272ot.jpg
http://img225.imageshack.us/my.php?imag ... 6287wx.jpg http://img392.imageshack.us/my.php?imag ... 6299vg.jpg
Informations:
Heros on each sites:
Republic: Plo Koon
Seperatist: Count Dooku
Rebells: Luke
Imperial: Darth Vader
In CTF 2 in GCW you can play as creatures
Conquest should work well
Bugs/ Fixed for final version:
a 3rd and 4th fraction: Acklays and Geonosians
not so much vehicles
Sounds should be added
The new units, when they are released
version 0.9:
The Downloadlink:
http://rapidshare.de/files/20462331/TAM.rar.html
version 0.95:
http://rapidshare.de/files/23133989/TAM.rar.html
The german Modder Lollilo
Pics:
http://img393.imageshack.us/my.php?imag ... 6258gh.jpg
http://img225.imageshack.us/my.php?imag ... 6272ot.jpg
http://img225.imageshack.us/my.php?imag ... 6287wx.jpg http://img392.imageshack.us/my.php?imag ... 6299vg.jpg
Last edited by Lollilo on Thu Jun 15, 2006 12:31 pm, edited 7 times in total.
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RE: Geonosis: Seperatistental version 0.9
Ill test it out right now for ya.
RE: Geonosis: Seperatistental version 0.9
hope you will like it.
- squipple
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Great work man.
This is a nice start, as you said this is your first map. Nice.
Here are a couple suggestions:
- With the Height tool (in zeroedit) use Blend to smooth out the terrain. Especially at that 1 clone spawn, its really bumpy, which leads me too my next peice of advice
- Dont have them spawn in the bumpy terrain. Make the spawn a bit back, on flat terrain. Its alright if you have to walk over rugged terrain, but its annoying if you have to spawn on it
- Perhaps change the light color to match the ground. The ground is dark red-orange, but the light color is clear. This can be done by editing the .sky file or placing a light ingame and changing its color.
Keep it up, I have more advice, but ill save that till later. For now, just work on what I said above and continue to progress.
Once again, nice work,
Parts
This is a nice start, as you said this is your first map. Nice.
Here are a couple suggestions:
- With the Height tool (in zeroedit) use Blend to smooth out the terrain. Especially at that 1 clone spawn, its really bumpy, which leads me too my next peice of advice
- Dont have them spawn in the bumpy terrain. Make the spawn a bit back, on flat terrain. Its alright if you have to walk over rugged terrain, but its annoying if you have to spawn on it
- Perhaps change the light color to match the ground. The ground is dark red-orange, but the light color is clear. This can be done by editing the .sky file or placing a light ingame and changing its color.
Keep it up, I have more advice, but ill save that till later. For now, just work on what I said above and continue to progress.
Once again, nice work,
Parts
The version 0.95 will be released soon! Today or tomorrow, I must test the unitcount...
New things on 0.95:
Plo Koon is added in Heroassault of the villians
The heighs are better than before
CTF should have more Units
To do:
a 3rd fraction: Acklays
maybe a 4th fraction: Geonosians
if i do so, the unitcount will be lower than now
if the new units are released, then i will add them
not so more vehicles, a bit lesser
Hope you will like the new version and please give a feedback!
New things on 0.95:
Plo Koon is added in Heroassault of the villians
The heighs are better than before
CTF should have more Units
To do:
a 3rd fraction: Acklays
maybe a 4th fraction: Geonosians
if i do so, the unitcount will be lower than now
if the new units are released, then i will add them
not so more vehicles, a bit lesser
Hope you will like the new version and please give a feedback!
Re: Geonosis: Valley of Seperatists v.0.95 comming on 15th J
PLEASE erease this, i don´t know why this mesage exists!
RE: Re: Geonosis: Valley of Seperatists v.0.95 comming on 15
Hey, good Ideas, ackleys would be cool, it is unfortunately that the sniper posts are a bit to high. I loved flying to them and it's great that there are landing platforms to put your ship, but the construction is too high, You aren't able to hit anyone from above so the construction becomes kind of useless (It looks great though). I liked how you mashed some objects on geonosian terrain, like the hoth shield generator;, it really looks good on the sharp red terrain.
RE: Re: Geonosis: Valley of Seperatists v.0.95 comming on 15
thank you, Rpe7
the sniper posts on the Naboo-house- i can´t do anything against that, the naboohouse is so that you will ,,fly" on them...
the millenium falcons- i will add some nearer on the ground, with weapon- and healthdroids.
the sniper posts on the Naboo-house- i can´t do anything against that, the naboohouse is so that you will ,,fly" on them...
the millenium falcons- i will add some nearer on the ground, with weapon- and healthdroids.
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