Geonosis: Valley of Seperatists v.0.95 comming on 15th June!

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Lollilo

Geonosis: Valley of Seperatists v.0.95 comming on 15th June!

Post by Lollilo »

Hi this is my first map and i hope this will be good....
Informations:
Heros on each sites:
Republic: Plo Koon
Seperatist: Count Dooku
Rebells: Luke
Imperial: Darth Vader

In CTF 2 in GCW you can play as creatures
Conquest should work well

Bugs/ Fixed for final version:
a 3rd and 4th fraction: Acklays and Geonosians
not so much vehicles
Sounds should be added
The new units, when they are released

version 0.9:
The Downloadlink:
http://rapidshare.de/files/20462331/TAM.rar.html

version 0.95:
http://rapidshare.de/files/23133989/TAM.rar.html

The german Modder Lollilo

Pics:
http://img393.imageshack.us/my.php?imag ... 6258gh.jpg
http://img225.imageshack.us/my.php?imag ... 6272ot.jpg
http://img225.imageshack.us/my.php?imag ... 6287wx.jpg http://img392.imageshack.us/my.php?imag ... 6299vg.jpg Image Image
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Last edited by Lollilo on Thu Jun 15, 2006 12:31 pm, edited 7 times in total.
PvtParts
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RE: Geonosis: Seperatistental version 0.9

Post by PvtParts »

Ill test it out right now for ya.
Lollilo

RE: Geonosis: Seperatistental version 0.9

Post by Lollilo »

hope you will like it.
shadowtrooper73

Post by shadowtrooper73 »

:D nice map gj :D
Lollilo

Post by Lollilo »

feedback plz what shell i do better or change?
1 tipp: in assault you can climb the large spire! :shock:
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Post by squipple »

To add hunt, read the ZeroEditor_GameModes.doc in the documentation and then copy over a lua (like Geonosis hunt) and edit it accordingly. Read the Battlefront II Mission LUA Guide.doc for details on what everything in the lua does.
Lollilo

Post by Lollilo »

ok thank you i have looked for that! :-)
Now i am trying to add the hunt mode...
MartinK

Post by MartinK »

downloading now, sounds good
Lollilo

Post by Lollilo »

well, the GCW havn´t got a lot of units, this will be fixed for the new version. :greeny:
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Post by yankeefan05 »

nice. Im downloading now.
Gangsta

Post by Gangsta »

Sounds nice - gotta download it now.. :)
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Post by yankeefan05 »

Welcome to GameToast Gangsta.

I just finished downloading. :D Time to play it.
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Post by PvtParts »

Great work man.

This is a nice start, as you said this is your first map. Nice.

Here are a couple suggestions:

- With the Height tool (in zeroedit) use Blend to smooth out the terrain. Especially at that 1 clone spawn, its really bumpy, which leads me too my next peice of advice

- Dont have them spawn in the bumpy terrain. Make the spawn a bit back, on flat terrain. Its alright if you have to walk over rugged terrain, but its annoying if you have to spawn on it

- Perhaps change the light color to match the ground. The ground is dark red-orange, but the light color is clear. This can be done by editing the .sky file or placing a light ingame and changing its color.


Keep it up, I have more advice, but ill save that till later. For now, just work on what I said above and continue to progress.

Once again, nice work,

Parts
Lollilo

Post by Lollilo »

thanks Parts.
well, in my other versions the color was brown not white, maybe it´s so because i use the sky from the bf1 geonosis-map. well in the greatspire the high will be fixed, i have seen them now.
Lollilo

Post by Lollilo »

The version 0.95 will be released soon! Today or tomorrow, I must test the unitcount...
New things on 0.95:
Plo Koon is added in Heroassault of the villians
The heighs are better than before
CTF should have more Units


To do:
a 3rd fraction: Acklays
maybe a 4th fraction: Geonosians
if i do so, the unitcount will be lower than now
if the new units are released, then i will add them
not so more vehicles, a bit lesser

Hope you will like the new version and please give a feedback!
Lollilo

Re: Geonosis: Valley of Seperatists v.0.95 comming on 15th J

Post by Lollilo »

PLEASE erease this, i don´t know why this mesage exists!
Rpe7

RE: Re: Geonosis: Valley of Seperatists v.0.95 comming on 15

Post by Rpe7 »

Hey, good Ideas, ackleys would be cool, it is unfortunately that the sniper posts are a bit to high. I loved flying to them and it's great that there are landing platforms to put your ship, but the construction is too high, You aren't able to hit anyone from above so the construction becomes kind of useless (It looks great though). I liked how you mashed some objects on geonosian terrain, like the hoth shield generator;, it really looks good on the sharp red terrain.
Lollilo

RE: Re: Geonosis: Valley of Seperatists v.0.95 comming on 15

Post by Lollilo »

thank you, Rpe7
the sniper posts on the Naboo-house- i can´t do anything against that, the naboohouse is so that you will ,,fly" on them...

the millenium falcons- i will add some nearer on the ground, with weapon- and healthdroids.
(GT)superfobio

Post by (GT)superfobio »

could you put this on filefront rapidshare dosent work for me
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Post by yankeefan05 »

or u could use both.
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