Destroyed Warland---CANCELLED
Moderator: Moderators
Destroyed Warland---CANCELLED
Ok here is the beta . Install as following:
Extract the file to your addon, then go into addon and cut DSW out Destroyed Warland and then paste DSW in addon, remove the old Destroyed Warland file.
Known bugs: 1. cis vehicles not spawning, no matter what i do they wont spawn.
2. I can't get more vehicles spawning then 1, sample i want a barcspeeder and i put in Spawncount: 4 and then i play the map and only 1 speeder is there.
No more bugs know. Enjoy!!
Please post feedback
Screenshots:
http://img148.imageshack.us/my.php?imag ... 0041kx.jpg
http://img95.imageshack.us/my.php?image ... 0056lb.jpg
http://img239.imageshack.us/my.php?imag ... 0068mp.jpg
Download link: http://www.savefile.com/files.php?fid=9071309
^Destroyer^
Extract the file to your addon, then go into addon and cut DSW out Destroyed Warland and then paste DSW in addon, remove the old Destroyed Warland file.
Known bugs: 1. cis vehicles not spawning, no matter what i do they wont spawn.
2. I can't get more vehicles spawning then 1, sample i want a barcspeeder and i put in Spawncount: 4 and then i play the map and only 1 speeder is there.
No more bugs know. Enjoy!!
Please post feedback
Screenshots:
http://img148.imageshack.us/my.php?imag ... 0041kx.jpg
http://img95.imageshack.us/my.php?image ... 0056lb.jpg
http://img239.imageshack.us/my.php?imag ... 0068mp.jpg
Download link: http://www.savefile.com/files.php?fid=9071309
^Destroyer^
Last edited by ^Destroyer^ on Sun Jun 04, 2006 2:57 pm, edited 4 times in total.
RE: Destroyed Warland v0.7 beta
d/ling now
looks nice
looks nice
RE: Destroyed Warland v0.7 beta
The map itself is really great. But the AI numbers are too low. I have to walk around forever just to find an enemy. If the map had a huge number of AI, it would be really fun to play in with all the hills, craters, ruins, and what not.
RE: Destroyed Warland v0.7 beta
Nice!
map has good design (CheckPoints!)
map has good design (CheckPoints!)
RE: Destroyed Warland v0.7 beta
Personally, I like the idea of making it so you can fight inside the downed capital ship. If you give the cap ship autoturrets that can be disabled by destroying the mainframe, that would be great too. And best of all would be if you could model the space inside the ship into a series of corridors, reminiscent of the Tantive IV map. But then, there is such a thing as asking too much...
RE: Destroyed Warland v0.7 beta
off topic: well, for that you can just wait for the battle above endor map
BTW that is a great map.
BTW that is a great map.
I'll may add more cp but the updates so far are: new clone skins, ill try to add more vehicles if i succeed, i need to get cis vehicles spawning, they wont. I also may add starfighters. And ehmm if someone noticed flying rocks, they are removed now. I just noticed them after the release xD.
^Destroyer^
^Destroyer^
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Ok here is the next version, it has complete new sky, more vehicles, cis also have vehicles now.
Only bug i know now is that the swampspeeder wont spawn (it has spawned before, it doesnt anymore i'll look into this tommorow)
Screenshots:
http://img472.imageshack.us/my.php?imag ... 0004co.jpg
http://img191.imageshack.us/my.php?imag ... 0014lc.jpg
Download link: http://www.savefile.com/files.php?fid=5245066
^Destroyer^
Only bug i know now is that the swampspeeder wont spawn (it has spawned before, it doesnt anymore i'll look into this tommorow)
Screenshots:
http://img472.imageshack.us/my.php?imag ... 0004co.jpg
http://img191.imageshack.us/my.php?imag ... 0014lc.jpg
Download link: http://www.savefile.com/files.php?fid=5245066
^Destroyer^
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- Master Bounty Hunter
- Posts: 1561
- Joined: Fri Feb 24, 2006 5:55 am
- Projects :: None.
- xbox live or psn: No gamertag set
- Location: Aussieland.
-
- Sith
- Posts: 1288
- Joined: Fri Mar 31, 2006 9:02 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: New York City
- Contact: