Coruscant: Order 66 BETA

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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jangoisbaddest
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Post by jangoisbaddest »

I've been exploring how to contain the player for a while (because my boundary isn't working), and am still working on it. I'll have something figured out in the next version.
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Post by plokoon761 »

thanx
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Post by plokoon761 »

recon droid for commander dosnt wrk :(
SWShellhound

Post by SWShellhound »

that map is a lot of fun 190 kills with jedi in hunt
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Post by jangoisbaddest »

Unfortunately, I won't be working on this map until next weekend - this week is quite busy for me. I'll try to have a new release out the following week.
hhkim90

Post by hhkim90 »

Can someone rehost this mod map thingy....

the links on filefront for me dont work
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jangoisbaddest
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Post by jangoisbaddest »

hhkim90

Post by hhkim90 »

How do u install this
?
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Post by Leviathan »

Off-topic : hhkim', if you had called the "Search" feature, you would have surely found how to add "user-made" levels into Star Wars Battlefront II yourself...
However, I'm going to do an "exception", as you're a GameToast's "newly-registered" member...
So, basically, you just have to download and install the 1.1 Patch intended to Star Wars Battlefront II, and extract the content of the "C66.zip" file into the following path : "LucasArts\Star Wars Battlefront II\GameData\AddOn", before launching the game itself to try this map...
hhkim90

Post by hhkim90 »

sorry and i cant get endurance to work...?
it just gives me some message saying... "#1 in spawn queue?"?
hhkim90

Post by hhkim90 »

oh i got it to work on singleplayer but why not..?? LAN?
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Post by jangoisbaddest »

Sorry about no news on the new version. I have run into one problem after another (as well as having little time in which to work on it). Let me assure you that the last version was very much a BETA, and this next version will have much more quality. To your last post, hhkim90, I am currently working on this in the new version - you won't be dissapointed :D! However, I need to figure out why one of the modes is no longer loading the right layer (there are no CP's to spawn at). Once I correct this, and maybe make some documentation, I'll be ready to release version 1.0!
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