The "Help me find a SWBF2 Map/Mod" topic

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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[Padawan]Helkaan
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by [Padawan]Helkaan »

What soft are you using? The extraction won't work with WinRAR for example.

@Ratio: it's the compression ratio, it's a percentage of compressed data compared to the "raw" data. I don't think the problem is here.
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by Cleb »

I think I'm using 7zip because I remember downloading it and also I don't have to open any program to open the folder and it just shows a folder with a zipper on it :wink:

About the ratio, the addme.script is the only file that's having a problem. It just won't decompress. :( would it be possible to maybe upload the addme.script uncompressed? :wink: just a question.
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by [Padawan]Helkaan »

A "folder with a zipper on it" isn't a 7-zip archive - it's a Windows Zipped archive. 7-zip has a black and white icon with a big "7z". Try opening the archive in 7-zip and extract. I had no problem with it.


Btw I uploaded some more files

The Zombie Apocalypse 2: Deader Than Ever by MetalCoreRancor
http://www.gamefront.com/files/22188620 ... lypse+2.7z

Realistic Weapons Mod by Dakota
V.1: http://www.gamefront.com/files/22188482 ... ns+mod.exe
V.2: http://www.gamefront.com/files/22188329 ... d+v2.0.exe
V.3: http://www.gamefront.com/files/22188315 ... d+v3.0.exe
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by Cleb »

Given that I know little to zip about computers :lol: I wouldn't have known. Also I extracted it with 7-zip no problem but I can't test it for a while because I'm leaving right now to go camping :)
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by Anakin »

can someone tell me why i get this error with windows zip and winrar too? So why is only 7zip able to open it? I have no problems with other zip files.
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by [Padawan]Helkaan »

That's because 7-zip uses a compression method wich isn't supported by other softwares like WinRAR or the basic ZIP tool from Windows. But PeaZip or IzArc, for example, fully support the 7z method.
Like Windows doesn't recognize the .7z and .rar files.
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by Cleb »

I got back from camping today :( and I have school tomorrow :cry: , but I was able to test the game and I was able to play the map. Thanks! :)
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by Anakin »

[Padawan]Helkaan wrote:That's because 7-zip uses a compression method wich isn't supported by other softwares like WinRAR or the basic ZIP tool from Windows. But PeaZip or IzArc, for example, fully support the 7z method.
Like Windows doesn't recognize the .7z and .rar files.
mh is this a option when ziping the files? 'cause some 7zip i could open
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by [Padawan]Helkaan »

It's a matter of LZMA/LZMA2 compression. It depends of how you compress a file.
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by AcaelusThorne »

The ones you could open where probably selfextracting zip-files. You don't need 7zip for them.
The uploader/last user of the file probably made a 7-Zip file and then opened it with windows afterwards so that it had windows-explorer as a standart programm and with it the .zip picture.
Hope that helps.
By the way, thanks for uploading Helkaan. :)
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by Ant »

Can someone plz get me a link to Coruscant: Senate Chambers
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by [Padawan]Helkaan »

I don't have it. May anyone help with this rare map? I contacted someone who had it but I got no more reply.

Btw; there are two senate chamber maps:
"Coruscant - Senate Chamber" - V.1.0 alpha - codename CSC - modeled by Gogie and mapped by Tank_Buster
and
"Senate Chamber" - codename LBS - mapped by Lord-bandu.
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by Ant »

I know all have either one!!!!!! :runaway: :runaway: :runaway:
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by LordStalker »

Anyone have link for this mod? forums/viewtopic.php?f=35&t=19557
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by DarthSolous »

LordStalker wrote:Anyone have link for this mod? forums/viewtopic.php?f=35&t=19557
Here you are:
http://www.gamefront.com/files/20519708 ... h_V_2_0_7z
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by LordStalker »

Thanks.
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by Ant »

Who can find RepShooters RED VS BLUE mod link DOWNLOAD! :runaway: :runaway: :runaway:
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by kitfisto15678 »

Hi everybody! A friend of mine told me that their is a mod for SWBFII that makes the stock maps "low resolution" ( like this: http://www.swbfgamers.com/index.php?act ... w;down=548 but for SWBFII ).
I need this because my graphics card can't handle half of the maps then my screen gets all white or red for mustafar. I don't care if it is not online compatible, just so it works with mods that I have. The maps that don't work are:
Dagobah
Endor
Felucia
Hoth
Kamino
Kashyyyk
Mustafar
Mygeeto
Jabba's Palace
and Yavin IV.

"Help me [insert name here] you are my only hope!"


EDIT: And any Coruscant Maps' link's would be appreciated. I have City and Streets by Rends and Palpy's office. :clone:
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by [Padawan]Helkaan »

You're probably talking about this one:
http://www.gamefront.com/files/files/21 ... extures.7z
Downscaled map-and modeltextures for Star Wars Battlefront II.
This Mod make SWBF2 playable on a older graphiccard like nVidia Geforce 2.

Textures are downscaled to:
1024x1024->256x256
512x512 ->128x128
256x256 ->64x64
128x128 ->32x32
64x64 ->16x16
32x32 ->8x8

Extract the "_LVL_PC" folder to
*LucasArtsStar Wars Battlefront IIGameDatadata

It's recommended to make a backup of old files.

Known Bugs:
Coruscant:Sky animation not work.
Hoth:Some places are greyed.
Felucia:Trees have white lights,set lightquality to middle or low.
Kamino:Has some texture bugs.
Mustafar:Lava animation doesn't work on every places.

If anybody know how to fix these bugs,tell me please.

Have Fun! :P

Mod by [3DGC] Anakin @2012

Contact Info:
E-Mail:anakinbow@web.de
xFire:anakinbow

If you're looking for some Coruscant (or at least Coruscant-like) maps, I remember those:
bantha55's Coruscant: Droid Invasion
Coruscant: High Fight by Cody_LG
Coruscant: Walk (included in Urban Map series)
Nar Shaddaa: Eon city lower downtown by Red51

There might be some others, like Coruscant Motordrom. But I don't have this last one.
They all can be found in the maparchive in first page of the topic :)
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Re: The "Help me find a SWBF2 Map/Mod" topic

Post by kitfisto15678 »

Thank's for the links, although the low res. map replacements didn't solve my problem. Here are 2 screenshot examples of what happens to the maps I listed above. ( cerain addon maps don't work either )
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Notice the only thing not all red or white is the sky. All the terrain etc. is a red, white.
Does anyone know what could be causing this?
Hidden/Spoiler:
Graphics specs that I'm using: Intel GMA 950:

Chipset Model: GMA 950
Type: Display
Bus: Built-In
VRAM (Total): 64 MB of Shared System Memory
Vendor: Intel (0x8086)
Device ID: 0x27a2
Revision ID: 0x0003
Displays:
Color LCD:
Resolution: 1280 x 800
Depth: 32-Bit Color
Core Image: Hardware Accelerated
Main Display: Yes
Mirror: Off
Online: Yes
Quartz Extreme: Supported
Built-In: Yes
Display Connector:
Status: No Display Connected
Please help! :(



EDIT: about the urban mappack I think this is the newer one: forums/viewtopic.php?f=35&t=19871&hilit=Urban+map+pack
But I can't find a working d/l link! :runaway:
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