Nal Hutta: Slum (1.0)

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THEWULFMAN
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Re: Nal Hutta: Slum (1.0)

Post by THEWULFMAN »

I played it, it was really good. I liked the ambience, in future I would add some ambient sounds too, because I didn't notice any. I could be wrong.*



*I am. For I am a silly penguin.
Last edited by THEWULFMAN on Sat Dec 24, 2011 6:48 am, edited 1 time in total.
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acryptozoo
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Re: Nal Hutta: Slum (1.0)

Post by acryptozoo »

Just Mustered up the time to play it and all i can say is . . .

WOW :eek: loved the envormient it was almost perfect
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Re: Nal Hutta: Slum (1.0)

Post by AQT »

Nice work, Era. Thanks again for letting me have the opportunity to test this awesome map. It's great! :)
THEWULFMAN wrote:in future i would add some ambient sounds too, because i didn't notice any, i could be wrong
Were you playing with the volume off or something? :wink: There are ambients sounds. Basically the stuff you would hear if you were at a stereotypical Star Wars* swamp.

* = Dagobah
THEWULFMAN
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Re: Nal Hutta: Slum (1.0)

Post by THEWULFMAN »

I clearly said I could be wrong. I only played it once for 5 minutes at low volume so its not hard that I could have missed it, I love the map though.




EDIT: 12/24/11

I was such a penguin back then.
Last edited by THEWULFMAN on Sat Dec 24, 2011 6:45 am, edited 2 times in total.
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Fiodis
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Re: Nal Hutta: Slum (1.0)

Post by Fiodis »

Maybe before commenting on the sound you should play it through at a bit louder setting than low volume.
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RED51
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Re: Nal Hutta: Slum (1.0)

Post by RED51 »

This was a fun, fast paced map. They were many times where I found myself being fired at all directions, but there was just enough cover for me, so it didn't felt frustrating. The conquesting was also fast paced, and most inward CPs didn't stay held by one team for too long. In short, you made a fantastic map, Era! Although those [Diet Dr. Pepper] Pigs decided they wanted to be ninjas this Halloween... I actually jumped out of my seat when one just popped right in front of me, and then proceeded to send me flying... Several times...
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Re: Nal Hutta: Slum (1.0)

Post by Tardis »

I'm going to go download this as soon as I get home.
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Re: Nal Hutta: Slum (1.0)

Post by Nihillo »

For some reason I seem to get lost a lot in this map, but otherwise, it's amazing. It goes well with Dark Times II. Nicely done, Era. :thumbs:
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yukisuna
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Re: Nal Hutta: Slum (1.0)

Post by yukisuna »

YAY your maps is allways fun to play, like maveritchell's! and the environment is so detailed, it really do look like one of the official maps!
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commander501stappo
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Re: Nal Hutta: Slum (1.0)

Post by commander501stappo »

yukisuna wrote:YAY your maps is allways fun to play, like maveritchell's! and the environment is so detailed, it really do look like one of the official maps!
I fully agree with you!
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Re: Nal Hutta: Slum (1.0)

Post by THEWULFMAN »

commander501stappo wrote:
yukisuna wrote:YAY your maps is allways fun to play, like maveritchell's! and the environment is so detailed, it really do look like one of the official maps!
I fully agree with you!
I concur :plokoon:
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