Rhen Var: Canyon 2.0.1

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Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Postby 501st_commander » Tue May 18, 2010 1:02 pm

Tell us where you put it and what you did with the new POK.lvl.

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Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Postby Anakin » Wed May 19, 2010 11:12 am

i unziped the first file there came the error. than i unziped the 2nd file with the POK.lvl than i went to the addon/POK/data/_lvl_pc/POK folder and placed there the pok.lvl file.
now i have in the _lvl_pc folder a core.lvl and mission.lvl file and two folder named POK and load

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Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Postby RogueKnight » Wed May 19, 2010 7:07 pm

Anakin wrote:i unziped the first file there came the error. than i unziped the 2nd file with the POK.lvl than i went to the addon/POK/data/_lvl_pc/POK folder and placed there the pok.lvl file.
now i have in the _lvl_pc folder a core.lvl and mission.lvl file and two folder named POK and load

Now go play the game.

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Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Postby kinetosimpetus » Wed May 19, 2010 7:19 pm

RogueKnight wrote:
Anakin wrote:i unziped the first file there came the error. than i unziped the 2nd file with the POK.lvl than i went to the addon/POK/data/_lvl_pc/POK folder and placed there the pok.lvl file.
now i have in the _lvl_pc folder a core.lvl and mission.lvl file and two folder named POK and load

Now go play the game.

What about "SIDE"?

How are you extractig the first zip? Right click > extract all?
Or left double click > drag folder in to addon?

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Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Postby Anakin » Fri May 21, 2010 9:07 am

right klick and extract all.
now it works after i reinstalled the complet game with all mods and maps i had before.

BUT now it chrashs if i start with Republic and civil ware

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Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Postby kinetosimpetus » Fri May 21, 2010 10:41 am

Check to see if there is a SIDE folder in your _LVL_PC and it should contain cis.lvl all.lvl rep.lvl and maybe imp.lvl

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Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Postby Anakin » Fri May 21, 2010 1:05 pm

nop there isn't

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Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Postby kinetosimpetus » Sun May 23, 2010 7:37 pm

try double left clicking on the zip, and open the folders inside, click and drag the side folder to the lvl pc folder.

Or If you dont intend to play online with it, you can copy the stock side lvl's to there, the sides aren't very different, mostly visual changes, except for the heros.

EDIT
Alternate download. in .7z http://www.filefront.com/16528347/POK.7z

First Post updated.

(This isn't a new version, just a new, hopefully error free, upload. At least, that is the intent.)

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Re: Rhen Var: Canyon 1.5 - MP Patch 1.6

Postby Anakin » Mon May 24, 2010 6:37 am

ok thx i will try to unzip the sides and otherwise i will take the 7.zip

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Re: Rhen Var: Canyon 2.0

Postby kinetosimpetus » Sun Jul 01, 2012 1:24 am

2.0 Release

Dropbox [May be unavailable for a while, still uploading at time of posting]

Added stuff:

Caves. Adds a couple more paths so the bridge isn't such a bottleneck, and there's a new CP in there. The rainshadow regions isn't working quite right, so there is snow in the CP room in there...

New satellite shot, no more seeing underneath the map while waiting to spawn.

Changed stuff:

May have changed some of the blaster models around a little, hero's are returned to stock setup with force powers and such, only visual changes. The map will be supported by my side mod, so gameplay changing sides will be reserved for that.

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Re: Rhen Var: Canyon 2.0

Postby Marth8880 » Sun Jul 01, 2012 1:31 am

Will download! :o

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Re: Rhen Var: Canyon 2.0

Postby kinetosimpetus » Sun Jul 01, 2012 1:34 am

Oh, I don't remember if it supported The Dark Times before, but it does. Just FYI.

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Re: Rhen Var: Canyon 2.0

Postby Lephenix » Sun Jul 01, 2012 7:51 am


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Re: Rhen Var: Canyon 2.0

Postby kinetosimpetus » Sun Jul 01, 2012 11:09 am

I'm running a dedicated server called MovingForce, password = guruiscool
It's running CW and GCW of this map only. I'll be able to play on it with anyone else who wants to around 10pm Central, but you all can play on it before that.

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Re: Rhen Var: Canyon 2.0

Postby ARCTroopaNate » Sun Jul 01, 2012 11:28 am

Just downloaded and played, very nice map, I like Luke's new idle animation. Just killed Vader, game winning kill, he jumped into a turret. (Idiot)

11 P.M Eastern? I'll be there. :D

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Re: Rhen Var: Canyon 2.0

Postby kinetosimpetus » Sun Jul 01, 2012 12:21 pm

ARCTroopaNate wrote:Just downloaded and played, very nice map, I like Luke's new idle animation.
Thanks :)
Just killed Vader, game winning kill, he jumped into a turret. (Idiot)
Heh, yeah. I could make it impossible for the heros to enter vehicles, but that would be a gameplay change to the sides, which I decided to avoid in the stock eras.

11 P.M Eastern? I'll be there. :D
Cool :)


I may need to work on the server more, but I gtg to work. Couldn't find it in the server list ingame...

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Re: Rhen Var: Canyon 2.0

Postby RevanSithLord » Sun Jul 01, 2012 1:28 pm

Downloading, definitely. :o

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Re: Rhen Var: Canyon 2.0

Postby Cerfon Rournes » Sun Jul 01, 2012 3:23 pm

Downloading! I'll may put up some screens later.
EDIT
I can't seem to get the files extracted. Could you please post a .zip file link?

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Re: Rhen Var: Canyon 2.0

Postby Maveritchell » Sun Jul 01, 2012 5:07 pm

kinetosimpetus wrote:
ARCTroopaNate wrote:Just killed Vader, game winning kill, he jumped into a turret. (Idiot)
Heh, yeah. I could make it impossible for the heros to enter vehicles, but that would be a gameplay change to the sides, which I decided to avoid in the stock eras.


SetClassProperty(herostring, NoEnterVehicles, 1)
SetClassProperty(gt_inf_kinetosimpetus, NoExcuses, 1)

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Re: Rhen Var: Canyon 2.0

Postby Cerfon Rournes » Sun Jul 01, 2012 8:37 pm

Found a slight bug near cp5.
Hidden/Spoiler:
Image

Most AI got stuck here.

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