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Re: Endor: Death Watch Bunker 3.0

Posted: Fri Sep 18, 2015 5:27 pm
by AQT
Ah, I thought I had already taken care of that collision issue, but consider it super-extra fixed now. Thanks for the report, guys. :)
CressAlbane wrote:That minecart brought me a solid half-hour of misery in the last playthrough. Looking forward to a re-match!
:wink:

So I'm hoping for a release some time at the end of next week (September 27 at the latest). I find myself still making changes to the map, though. Just the other day, I included a hidden Easter egg that I hope will be terrifying yet amusing at the same time. :D

Re: Endor: Death Watch Bunker 3.0

Posted: Sat Sep 19, 2015 8:51 pm
by Sandtrooper956
I'm looking forward to finding that Easter egg! Btw, I PMed you a list of bugs I found/my thoughts and recommendations. It may not be all that useful or anything like that, but i'll keep looking.

Re: Endor: Death Watch Bunker 3.0

Posted: Tue Sep 22, 2015 10:24 pm
by TWINKEYRUNAWAY

Re: Endor: Death Watch Bunker 3.0

Posted: Sat Sep 26, 2015 12:35 pm
by AQT
As I said before, that's one awesome trailer, Twinkey! Thanks once again!

I'll probably release this map today or tomorrow. There's just one last thing to do, and that's to add 2-Flag CTF mode. Due to a slight alteration to the map layout during the beta testing process, 2-Flag CTF might just work very well now.

EDIT
Release thread: http://www.gametoast.com/viewtopic.php?f=35&t=31656