How far have you gotten? I rescaled all of them but am not happy with a few, I may re-export some again and break a couple up into smaller pieces, but this is what I have so far:Deviss wrote:i will import/export every .msh files with rescale
*link removed*
the latest data_020 build can be found further into the topic
These msh files wouldn't import with ZE Tools:
oto_big_orb_bottom_a.msh
oto_big_orb_bottom_b.msh
oto_big_orb_bottom_c.msh
oto_big_orb_bottom_d.msh
oto_big_orb_holders_mid_a.msh
oto_big_orb_holders_mid_b.msh
oto_big_orb_holders_mid_c.msh
oto_big_orb_holders_mid_d.msh
I imported those the old fashioned way (msh>Unwrap3d>obj>Mod Tool 7.5>msh) and added back all of the flags from the originals where it mattered.
ZE Tools wouldn't keep all material flags applied when importing some msh files, so some might be missing flags where it isn't noticable, in this case you probably don't need or will miss them anyway.
I added a temp texture to the sea floor, got tired of looking at checkerboard.