Kothlis: Sea Haven 2.0 [Released]
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Re: Kothlis: Sea Haven 1.2
Mind telling me what you have already done? I don't want to suggest what you have added already.
Re: Kothlis: Sea Haven 1.2
What I've done to the Grand Bungalow? Nothing actually. All I have now are some ideas swimming around my head...
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Re: Kothlis: Sea Haven 1.2
I meant everywhere. I know you have a spa but what is in the other buildings? I don't want to suggest what you may have already.
Re: Kothlis: Sea Haven 1.2
So far what I have is what I've posted here so far, the spa, the bathtub, and the rooms.
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Re: Kothlis: Sea Haven 1.2
What about adding a kitchen and a main reception area
Re: Kothlis: Sea Haven 1.2
It wouldn't make much sense having a kitchen far from the discotheque which is also the restaurant. Regarding a reception area, I think it is a good idea. Guess now I have a good concept of what I'm going to make...
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Re: Kothlis: Sea Haven 1.2
Hey, Just wondering if you have been busy or have been able to add anything new to this.
- TWINKEYRUNAWAY
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Re: Kothlis: Sea Haven 1.2
If he has something to show us, he will update it himself.
Re: Kothlis: Sea Haven 1.2
I've been very busy lately so I haven't made much progress in the map. No significant progress, no significant stuff to show unfortunately.
EDIT:
I just need to manage my time better and I will be able to keep working on this...
UPDATE
All right, the interior of the grand bungalow is finally done. Here's a screenshot:
EDIT:
I just need to manage my time better and I will be able to keep working on this...
UPDATE
All right, the interior of the grand bungalow is finally done. Here's a screenshot:
Hidden/Spoiler:
- THEWULFMAN
- Space Ranger
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Re: Kothlis: Sea Haven 1.2
The work you do is genuinely gorgeous.
Re: Kothlis: Sea Haven 1.2
Thanks WULF.
But there's one thing that is bothering me. The shiny surface of those tables is not interacting with light properly. Some polygons are lit and others aren't even though they are all perfectly level.
But there's one thing that is bothering me. The shiny surface of those tables is not interacting with light properly. Some polygons are lit and others aren't even though they are all perfectly level.

- ZoomV
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Re: Kothlis: Sea Haven 1.2
GAB wrote:UPDATE
All right, the interior of the grand bungalow is finally done. Here's a screenshot:Hidden/Spoiler:
STAHP IT!!! You are making the mods the rest of us make look bad.
- jedimoose32
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Re: Kothlis: Sea Haven 1.2
I don't want to fight on this map, I want to change into swim trunks and a t-shirt, grab a fruity beverage, and just enjoy the warm tropical breeze as I lounge around.
Beautiful work.
Beautiful work.
- TWINKEYRUNAWAY
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Re: Kothlis: Sea Haven 1.2
This map needs mav"s water wars era support. I thinks the name of it
- THEWULFMAN
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Re: Kothlis: Sea Haven 1.2
TWINKEYRUNAWAY wrote:This map needs mav"s water wars era support. I thinks the name of it
Link to it. viewtopic.php?f=35&t=26906
- Maveritchell
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Re: Kothlis: Sea Haven 1.2
It does seem to fit, doesn't it?
GAB, I'd be happy to help you add it properly if you'd like. I never actually did a full release of the mission source for Beach Troopers. (Your sky setup is nuts to try and parse backwards!)
Hidden/Spoiler:
GAB, I'd be happy to help you add it properly if you'd like. I never actually did a full release of the mission source for Beach Troopers. (Your sky setup is nuts to try and parse backwards!)
Re: Kothlis: Sea Haven 2.0
Maveritchell wrote:GAB, I'd be happy to help you add it properly if you'd like. I never actually did a full release of the mission source for Beach Troopers. (Your sky setup is nuts to try and parse backwards!)
Great Mav! I think it would be great for the map to support your mod

Since the amount of improvements and additions for this map is going beyond what is expected I think it could be considered a sequel to the first one instead of an update of the first one. Therefore, as of now, I'll will start referring to this project as Kothlis: Sea Haven 2.0.
- TWINKEYRUNAWAY
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Re: Kothlis: Sea Haven 2.0 (Former 1.2 Version)
It looks like all the guys on vacation decided have a meeting, buy nerf guns and have a water gun fight while thier wives are out. At least in my mind beach troopers fits with the right scenario in mind.
Re: Kothlis: Sea Haven 2.0 (Former 1.2 Version)
TWINKEYRUNAWAY wrote:It looks like all the guys on vacation decided have a meeting, buy nerf guns and have a water gun fight while thier wives are out.

Anyway, another building interior has been finished. This time it is for that larger bungalow near the center of the map:
Hidden/Spoiler:
- Anakin
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Re: Kothlis: Sea Haven 2.0 (Former 1.2 Version)
interior looks great. But the life-saver looks out of place
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