Hey guys! Just dropping in to let you all know I'm still working on this map. I'm nearly done with it, and when I'm ready I might just release it as an open beta, since I've made everyone wait so long for it already
There are a few new features I've added since I have last updated here and I'll list those below:
- Unique Secondary weapons set up for each class (e.g. thermal detonators, concussion grenades, pulse grenades, Hex Detonator (for CIS Neimoidians), seismic charges, orbital strike beacon, etc )
Some are custom made some pulled from Bfx Assets.
- New Balanced Shielding system for starfighters (except for the Tie Fighter and Tie Bomber)
- Allied Local Teams
-Republic - plain white Clone Troopers
-Rebel Alliance - Neimoidian Resistance fighters
-Empire - regular Stormtroopers
- Narrower bridge and less, more organized skyscrapers. Looks better and is less taxing on the engine
- New Transit hubs as starting points for each team!
- Various new/updated skins and models
Things I Still need to do.
-Finish Localization
-finish Refining Plans and Barriers
-Make custom auto-turret for sniper class
-Fix Neimoidian Rifle
-Anything else I cant think of at the moment.
Please be patient, I know this is taking a lot longer than I initially said it would, but it will be worth it, trust me.
Some more fun screenshots I'll leave ya'll with: