Mass Effect: Unification (build 40316/06) (R6 RELEASED)

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Re: The Mass Effect Mod

Postby willinator » Sun Sep 18, 2011 9:34 pm

Marth8880 wrote:
willinator wrote:Io just doesn't look right with the sky

How so? I don't (nor does any human being) know what Io's sky looks like (we've never been there, derp :funny2: ).


What I meant is that the volcanoes are a dark, almost black color. To get the two to match, you should either darken the land or lighten the sky objects, one of the two. Not to be harsh.

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Re: The Mass Effect Mod

Postby MileHighGuy » Sun Sep 18, 2011 11:17 pm

Fiodis wrote:EDIT - Scratch all that. I forgot - we haven't been to Io, but we've sent probes there, and we've got pictures:
Hidden/Spoiler:
Image

Acutally I think the above pic looks pretty cool and could make for a rather unique map if used as a reference.


Id just like to point out, this picture is a fake. If you look closely you can even see the blades of grass.

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Re: The Mass Effect Mod

Postby THEWULFMAN » Mon Sep 19, 2011 12:00 am

MileHighGuy wrote:Id just like to point out, this picture is a fake. If you look closely you can even see the blades of grass.


Yeah, just found that out myself.


The guy who made this wrote:Okay, okay, I made this last year in Photoshop to be a background for my laptop. It was created by combining an image taken by Andreas Tille in the Eldgjá Fissure in Southwestern Iceland (original image) and a simulated view from the surface of Io (from Gish Bar Patera) of the eastern horizons. I used Photoshop CS to adjust the colors to match those of Io, to blur out the more obvious blades of grass, and to remove some of the distant mountains (due to the obvious atmospheric scattering).


I would like to say it is a nice concept. The surface is quite yellow due to all the sulfur.

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Re: The Mass Effect Mod

Postby Marth8880 » Mon Sep 19, 2011 12:04 am

MileHighGuy wrote:
Fiodis wrote:EDIT - Scratch all that. I forgot - we haven't been to Io, but we've sent probes there, and we've got pictures:
Hidden/Spoiler:
Image

Acutally I think the above pic looks pretty cool and could make for a rather unique map if used as a reference.


Id just like to point out, this picture is a fake.

I so called it.

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Re: The Mass Effect Mod

Postby AQT » Mon Sep 19, 2011 1:41 am

Well, duh, of course that picture is fake. Any big-time astronomy geek would know that no probe has ever landed on the surface of Io to take such a picture...

But it is pretty accurate. You can always use orbital images for reference as well.

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Re: The Mass Effect Mod

Postby Fiodis » Mon Sep 19, 2011 6:49 am

Marth8880 wrote:
MileHighGuy wrote:
Fiodis wrote:EDIT - Scratch all that. I forgot - we haven't been to Io, but we've sent probes there, and we've got pictures:
Hidden/Spoiler:
Image

Acutally I think the above pic looks pretty cool and could make for a rather unique map if used as a reference.


Id just like to point out, this picture is a fake.

I so called it.

Alright, alright, bash on the medium-time astronomy geek.
Fiodis wrote:Actually I think the above pic looks pretty cool and could make for a rather unique map if used as a reference.

At least that part of my post's valid.

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Re: The Mass Effect Mod

Postby The Nasal Abyss » Thu Sep 22, 2011 11:09 pm

Just thought I would mention that I started working on the N7 armor. I'll have work in progress pictures up soon. Is there someone willing to make reskins of it once I'm done? I may have too much on my plate at the moment to do them myself.

Yeah, I changed my mind Marth. I'll finish my contributions to this project before I finish my own projects. To be honest, finishing this Mass Effect stuff seems more exciting to me at this point in time because I have been working on my map #2 FOREVER! :funny2: Well, that, and because I love Mass Effect!

EDIT: Top Half is about half done:
Hidden/Spoiler:
Image


There's a seam in the middle of the armor because I did a quick and dirty mirror. It won't be there in the final version.

EDIT 2: I made massive improvements to the torso piece of the armor:
Hidden/Spoiler:
Image

(It's still in the high poly stages; I've yet to start making the low poly model)

There are also a couple of control edges problems, but those will be easy to fix.

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Re: The Mass Effect Mod

Postby Marth8880 » Mon Oct 17, 2011 1:06 am

I present to all y'alls a rough draft of the M-3 Predator Heavy Pistol.
Hidden/Spoiler:
Image
Image

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Re: The Mass Effect Mod

Postby Anakin » Mon Oct 17, 2011 11:01 am

The Nasal Abyss wrote:Just thought I would mention that I started working on the N7 armor. I'll have work in progress pictures up soon. Is there someone willing to make reskins of it once I'm done? I may have too much on my plate at the moment to do them myself.

Yeah, I changed my mind Marth. I'll finish my contributions to this project before I finish my own projects. To be honest, finishing this Mass Effect stuff seems more exciting to me at this point in time because I have been working on my map #2 FOREVER! :funny2: Well, that, and because I love Mass Effect!

EDIT: Top Half is about half done:
Hidden/Spoiler:
Image


There's a seam in the middle of the armor because I did a quick and dirty mirror. It won't be there in the final version.

EDIT 2: I made massive improvements to the torso piece of the armor:
Hidden/Spoiler:
Image

(It's still in the high poly stages; I've yet to start making the low poly model)

There are also a couple of control edges problems, but those will be easy to fix.


that's awesome. the armor could be used for TCW Kenobi too, if you'll do this

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Re: The Mass Effect Mod

Postby naru1305 » Mon Oct 17, 2011 11:16 am

wow, the armor looks really great, good work on this.
the pistol looks good too :D

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Re: The Mass Effect Mod

Postby Marth8880 » Mon Oct 17, 2011 12:43 pm

...I am completely aware of all of this. Like I just said, this is a rough draft; I am "drawing out" the shape of the weapon in the right viewport.


EDIT:

...whoopsies! I meant to post this in the Showcase Thread... :funny2:

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Re: The Mass Effect Mod

Postby The Nasal Abyss » Tue Oct 18, 2011 12:42 am

Image

More progress on the armor.

EDIT: Fixed?

EDIT 2: Fixed Fixed?
Last edited by The Nasal Abyss on Tue Oct 18, 2011 1:03 am, edited 2 times in total.

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Re: The Mass Effect Mod

Postby Marth8880 » Tue Oct 18, 2011 12:52 am

The Nasal Abyss wrote:Image

More progress on the armor.

Put files you want to share in Dropbox's Public folder.

EDIT:

nope.avi

EDIT2:

Yup! Yay! Looks amazing!

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Re: The Mass Effect Mod

Postby Anakin » Tue Oct 18, 2011 8:46 am

:yes: it's great

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Re: The Mass Effect Mod

Postby The Nasal Abyss » Tue Oct 18, 2011 10:24 pm

Ambient Occlusion render of the current progress on the armor:

Hidden/Spoiler:
Image

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Re: The Mass Effect Mod

Postby Marth8880 » Tue Oct 18, 2011 11:26 pm

The Nasal Abyss wrote:Ambient Occlusion render of the current progress on the armor:

Hidden/Spoiler:
Image

Oh my goodness, that...thing...looks like complete, freaking............BEAUTY!!! :lol: Do you think you could PM me some orthographic shots that I could use to attempt to create textures with?

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Re: The Mass Effect Mod

Postby The Nasal Abyss » Tue Oct 18, 2011 11:29 pm

I'll handle the texturing :) Unless you really, really want to do it.....

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Re: The Mass Effect Mod

Postby Marth8880 » Tue Oct 18, 2011 11:32 pm

The Nasal Abyss wrote:I'll handle the texturing :) Unless you really, really want to do it.....

Okay, if you insist... :cry: :lol:

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Re: The Mass Effect Mod

Postby VF501 » Wed Oct 19, 2011 4:59 am

Armor looks good. Fun part will be making the Low and UVing it then the Bake. That is where all the headaches can begin. :D

Quick tip for the AO rendering though. Up the sampling to around 128 or better, looks less grainy.

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Re: The Mass Effect Mod

Postby Anakin » Wed Oct 19, 2011 10:32 am

jep it's really great

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