The Battlefront 3 Mod [PROJECT CANELED 6/11/2013]

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Locked

What planets would you like to see in BF3?

Abregado-rae
14
6%
Alderaan
29
13%
Bothawui
18
8%
Cato Neimoidia
44
19%
Corellia
23
10%
Ilum
16
7%
Nal Hutta
17
8%
Ryloth
28
12%
Saleucami
22
10%
Thyferra
15
7%
 
Total votes: 226
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by THEWULFMAN »

Khicken wrote:Wulfman if you get time you should add an Umbara.
No, I shouldn't do anything. It might get into an expansion for TCW in the distant future.
Khicken wrote:Looks good so far :thumbs: please post CW era screenshots
I will eventually. I just really don't care enough about the CW era right now.
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by Maveritchell »

zephyr wrote:I was just saying he could have done a better job on force crush (I would have done a worse job myself, but I'm no modder).
I actually agree with you - that move got a lot of rebalancing between the first version of the mod and DT2, since it was (like you mentioned) simply not worth the time it took to use it. I think you're probably considering the older version of the power; if you get the chance, try the newer one. Unlike Force Push (which is designed only as a combo-breaker at its low-level states), the low-level charge on Crush does a substantial damage to a single enemy, while the high-level charge became a higher-damage, multi-target crush.
zephyr
Recruit Womprat Killer
Posts: 9
Joined: Fri Mar 19, 2010 11:24 pm

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by zephyr »

Maveritchell wrote:
zephyr wrote:I was just saying he could have done a better job on force crush (I would have done a worse job myself, but I'm no modder).
I actually agree with you - that move got a lot of rebalancing between the first version of the mod and DT2, since it was (like you mentioned) simply not worth the time it took to use it. I think you're probably considering the older version of the power; if you get the chance, try the newer one. Unlike Force Push (which is designed only as a combo-breaker at its low-level states), the low-level charge on Crush does a substantial damage to a single enemy, while the high-level charge became a higher-damage, multi-target crush.
k, cool!

@Wulf: Yeah I am no modder, I don't know what the engine is capable of, so a lot of the things I said if possible.

I was simply giving you balance suggestions because I'm a strictly HA player and know quite a bit about the game.

Yes I know you turned people down as in: "no that won't work", but I meant the people that suggested things, you didn't say "I'll do what I want tyvm" or whatever.

Just trying to help with some balance issues. If you don't like the suggestions I made, just say so, no need to bash me for writing a long post. I tend to do that a lot.
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by THEWULFMAN »

zephyr wrote:Just trying to help with some balance issues. If you don't like the suggestions I made, just say so, no need to bash me for writing a long post. I tend to do that a lot.

I understand. No hard feelings, I'm under a lot of stress right now and I may have let that affect my judgement.

Thanks for the support. Peace.
Webster27
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 312
Joined: Tue Nov 08, 2011 11:14 am
Projects :: The Republic Commando Mod
Games I'm Playing :: SWBF2 Minecraft
xbox live or psn: No gamertag set
Location: Germany

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by Webster27 »

Really cool mode, really excited about it ! :faint:
User avatar
_=XL=_Danny
Private
Posts: 40
Joined: Thu Jun 03, 2010 12:04 am

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by _=XL=_Danny »

In your mod i see you are making new animations, will you make a new sprinting animation? Would be very great if you could.
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by THEWULFMAN »

_=XL=_Danny wrote:In your mod i see you are making new animations, will you make a new sprinting animation? Would be very great if you could.
THEWULFMAN wrote:
MrCrayon wrote:New running animations and deaths please!! :thumbs:

Maybe, we'll see.
:P
User avatar
_=XL=_Danny
Private
Posts: 40
Joined: Thu Jun 03, 2010 12:04 am

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by _=XL=_Danny »

:D :bowdown:
Webster27
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 312
Joined: Tue Nov 08, 2011 11:14 am
Projects :: The Republic Commando Mod
Games I'm Playing :: SWBF2 Minecraft
xbox live or psn: No gamertag set
Location: Germany

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by Webster27 »

Soo is something new ? Or do you have a update?
Hidden/Spoiler:
Or a few pics :roll:
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by THEWULFMAN »

Webster27 wrote:Soo is something new ? Or do you have a update?
Hidden/Spoiler:
Or a few pics :roll:

I only updated like 9 days ago, and guess what? My mom was in the hospital for the last 8 days. I've had no time to work on much of anything.

I don't take kindly to people begging for updates. I update when I have something to show, not sooner, not later.
Webster27
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 312
Joined: Tue Nov 08, 2011 11:14 am
Projects :: The Republic Commando Mod
Games I'm Playing :: SWBF2 Minecraft
xbox live or psn: No gamertag set
Location: Germany

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by Webster27 »

sry :oops: didn´t know and neither with your mum.... :| , but i didn´t want to pressure you to update I asked if something was new...
User avatar
skelltor
Sith
Sith
Posts: 1431
Joined: Fri Dec 11, 2009 6:24 pm
Projects :: BFSM
Games I'm Playing :: SWBFII
xbox live or psn: skelltor95
Location: minisnowta
Contact:

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by skelltor »

Im sorry to hear about your mum is she alright?
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by THEWULFMAN »

skelltor wrote:Im sorry to hear about your mum is she alright?

Yes she's fine now. She got home last night. Thanks for asking.
JAWSFreelao
First Lance Corporal
First Lance Corporal
Posts: 135
Joined: Wed May 25, 2011 6:00 pm
Projects :: Band
Games I'm Playing :: Halo
xbox live or psn: No gamertag set

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by JAWSFreelao »

THEWULFMAN wrote:
Webster27 wrote:Soo is something new ? Or do you have a update?
Hidden/Spoiler:
Or a few pics :roll:

I only updated like 9 days ago, and guess what? My mom was in the hospital for the last 8 days. I've had no time to work on much of anything.

I don't take kindly to people begging for updates. I update when I have something to show, not sooner, not later.
Sorry to hear that! What happened?
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by THEWULFMAN »

JAWSFreelao wrote:
THEWULFMAN wrote:
Webster27 wrote:Soo is something new ? Or do you have a update?
Hidden/Spoiler:
Or a few pics :roll:

I only updated like 9 days ago, and guess what? My mom was in the hospital for the last 8 days. I've had no time to work on much of anything.

I don't take kindly to people begging for updates. I update when I have something to show, not sooner, not later.
Sorry to hear that! What happened?

Thanks for the concern, but it's too private.

Thanks for the support. Now let's stay ontopic. :)
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by RevanSithLord »

THEWULFMAN wrote:
JAWSFreelao wrote:
THEWULFMAN wrote:
Webster27 wrote:Soo is something new ? Or do you have a update?
Hidden/Spoiler:
Or a few pics :roll:

I only updated like 9 days ago, and guess what? My mom was in the hospital for the last 8 days. I've had no time to work on much of anything.

I don't take kindly to people begging for updates. I update when I have something to show, not sooner, not later.
Sorry to hear that! What happened?

Thanks for the concern, but it's too private.

Thanks for the support. Now let's stay ontopic. :)
I give you, your mother, and your family best wishes.

On-topic: You're continuing to have my complete support as always. Still loving all of what you got there. The locals, the effects, the overall stances and animations, along with the awesome textures for Tatooine. I am rather impressed. It all looks really polished and I'd say so far you are achieving something that Pandemic might have indeed done with a Battlefront 3 as of 2006, heck, even better I'd say, personally. And as said, cannot wait for the final product (well, I CAN wait, I just mean I'm pretty excited about the mod overall. But of course you have life stuff to deal with, I can definitely relate!).
User avatar
sean1441
Private Recruit
Posts: 29
Joined: Thu Dec 29, 2011 4:48 am
Projects :: No Mod project currently.
Games I'm Playing :: SWB2
xbox live or psn: don't have Xbox
Location: A long time ago in a galaxy far far away

question for wulfman about the battlefront 3 mod

Post by sean1441 »

1st.how much is it gana be in megs by the looks for me looks like gigs.2nd does it ad a new era or does it overwrite the files. either way i'm looking forward to it. :thumbs:
Last edited by sean1441 on Sun Jan 01, 2012 6:06 am, edited 1 time in total.
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: question for wulfman about the battlefront 3 mod

Post by THEWULFMAN »

sean1441 wrote:1st.how much is it gana be in megs by the looks for me looks like gigs.2nd does it ad a new era or does it overwrite the files. either way i'm looking forward to it. :thumbs:
My best guess of that is:
sean1441 wrote:First, how much is it going to be in megabytes, by the looks of it, it will be gigabytes? Second, does it add a new era or does it overwrite the files?
To answer your first question: I do not know how large it will be, I'm guessing about 2-3 gigabytes. It's a rough guess, since I really don't know. Most likely it will be less, but we'll see.

And to answer your second question: It will either be an era mod, with a BF3 Galactic Civil War era, and a BF3 Clone Wars era. Or it will add new game modes, which use the stock 2 eras. For instance BF3 Conquest, BF3 Capture The Flag, etc. The second option is cleaner, since it only adds a couple modes, rather than two new eras. I'll wait till later in development to decide which I want to do.

For the record, it's the Battlefront 3 mod, not Battlefield 3(which is a real game released last year(2011)). :wink:
User avatar
sean1441
Private Recruit
Posts: 29
Joined: Thu Dec 29, 2011 4:48 am
Projects :: No Mod project currently.
Games I'm Playing :: SWB2
xbox live or psn: don't have Xbox
Location: A long time ago in a galaxy far far away

Re: question for wulfman about the battlefront 3 mod

Post by sean1441 »

sean1441 wrote:
For the record, it's the Battlefront 3 mod, not Battlefield 3(which is a real game released last year(2011)). :wink:
sorry for spelling mistake its star wars battlefront III not star wars battlefield III :oops:
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: [WIP] The Battlefront 3 Mod [Update 11/3/11]

Post by THEWULFMAN »

I thought I'd give a small update. First off, I've decided to make this an Era mod as opposed to adding BF3 Game Modes. There will be a BF3 Galactic Civil War Era and a BF3 Clone Wars Era.

Here are a couple screenshots from Clone Wars.
Hidden/Spoiler:
ImageImageImageImageImage

I've also decided to remove the Officer class altogether. It was highly redundant.
Last edited by THEWULFMAN on Sun Mar 11, 2012 9:11 pm, edited 1 time in total.
Locked