Mist Caves

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Ashley
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Mist Caves

Post by Ashley »

Hi all, Iv been working really hard on this first map for a while, it features custom music
Such as: Now the screenshots:
Outside:
Hidden/Spoiler:
Image
Middle of cave:
Hidden/Spoiler:
Image
Rock Swamp Bear (black Wampa) nesting grounds:
Hidden/Spoiler:
Image
Secret Dark-Side Cave:
Hidden/Spoiler:
Image
Credits go to my 3 friends, Wulfman, for assitance and lava prop and music help. :D
AgentSmith#27 for solving very strange problems and helping me get it done. <3
AgentSmith#38 for music help and ideas and general assitance.

Other thanks go to:
AQT, helping me get the loadscreen to work.
Caleb, Sky, and Squipple for objects.
Lucasfilm for music.
GT for general help.

Ill post more as i get along...
Eaol
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Re: Mist Caves

Post by Eaol »

I watched one of your videos and I loved the atmosphere. Dark light only by small glowing crystals. It's dark and still feels playable and polished.
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Cerfon Rournes
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Re: Mist Caves

Post by Cerfon Rournes »

This map looks pretty good! Keep It up. :thumbs:
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Unlucky13
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Re: Mist Caves

Post by Unlucky13 »

Looks very good. The crystals and lighting are going to make this map stand out. :thumbs:
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Eggman
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Re: Mist Caves

Post by Eggman »

I love the lighting. Good work! It's always a pleasant surprise to see a solid project by newer members.
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Re: Mist Caves

Post by ARCTroopaNate »

Looks Good. Good job! The lighting looks really, really good.
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yuke5
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Re: Mist Caves

Post by yuke5 »

I agree with just about everyone else, the lighting looks really excellent. Can't wait to play it. :D
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Re: Mist Caves

Post by CressAlbane »

Hmmm, it looks like the enemies will be very difficult to see. Is this true?
Xavious
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Re: Mist Caves

Post by Xavious »

It does look nice, if a tad too dark. Try adding actual lights (small omni lights would work best) where the crystals are so it's a bit easier to see.
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Fiodis
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Re: Mist Caves

Post by Fiodis »

It's a little hard to make out the screenshots from a phone (actually it's all but impossible to make out much besides a lightsaber and a few crystals), but - is there any mist anywhere? The map is called Mist Caves but I'm not sure I see any mist.
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Re: Mist Caves

Post by Darth_Spiderpig »

Fiodis wrote:is there any mist anywhere? The map is called Mist Caves but I'm not sure I see any mist.
Yeah, in te first cave screen there's some.
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naru1305
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Re: Mist Caves

Post by naru1305 »

wow, this looks so amazing, great work :bowdown:
can´t wait to see more :yes:
and the atmosphere is so cool too
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Ashley
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Re: Mist Caves

Post by Ashley »

Thanks all.
Loadscreen:
Hidden/Spoiler:
Image
Your enemy:
Hidden/Spoiler:
Image
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AgentSmith_#27
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Re: Mist Caves

Post by AgentSmith_#27 »

Looking good! :thumbs:

Can't wait to play it! :D (I never tried the crashing version you gave, me since you fixed it.)
Noobasaurus
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Re: Mist Caves

Post by Noobasaurus »

That
Ashley wrote:Image
looks scary! Good job! :thumbs:
Null_1138
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Re: Mist Caves

Post by Null_1138 »

Wow, this looks really good. You have my attention. :thumbs:
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Re: Mist Caves

Post by Marth8880 »

Wow, this looks like it has a lot of potential, good work so far! :thumbs:
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Ashley
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Re: Mist Caves

Post by Ashley »

I REALLY want to start on this again. After Skyrim came out, with Blackreach:
Hidden/Spoiler:
Image
It reminded me a lot of my mod. Only one problem, I don't have it. I know I gave it to some people, does any1 here have it?
Noobasaurus
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Re: Mist Caves

Post by Noobasaurus »

What you gave to people (I'm assuming) is the munged version of your mod. You need the unmunged source files in order to work on your mod.

So, without a backup of the source files, you will need to start from scratch if you want to continue this mod.
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Re: Mist Caves

Post by noMatt »

theres a level decompiler but i dont know what it can extract
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