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Re: Utapau Attack 2.0
Posted: Sat Mar 02, 2019 4:32 pm
by DarthSith
Looks really cool dude
Re: Utapau Attack 2.0
Posted: Sat Mar 02, 2019 8:03 pm
by angolandelegate
Oh man, looking really nice!
Re: Utapau Attack 2.0
Posted: Sun Mar 03, 2019 4:09 am
by Delta-1035
Oh yes, the map is really looking good, the improvement from the past version is great, keep it up!
Re: Utapau Attack 2.0
Posted: Fri Mar 22, 2019 12:36 pm
by GarfSnacks
Thanks for the compliments all, glad you're liking it
I took some time last night to finally flesh out some of the custom models a bit more and give them some detail and proper UVs.
Re: Utapau Attack 2.0
Posted: Sat Mar 23, 2019 6:55 pm
by MissingTexture
Yo that's hot
Re: Utapau Attack 2.0
Posted: Sun Mar 24, 2019 8:01 am
by Delta-1035
Noiiiiiice!
Re: Utapau Attack 2.0
Posted: Mon Mar 25, 2019 1:38 am
by QueenKat
Looks really cool!
Re: Utapau Attack 2.0
Posted: Fri Nov 29, 2019 4:30 pm
by GarfSnacks
Hello everyone!
I apologize for being MIA for.....8 months lol
Rest assured I haven't let this project crumble into dust, in fact I have a big update!
I've been diligently working on the map, trying to fix as many bugs and issues that I come across and balancing/tweaking a few remaining custom weapons.
Unfortunately some issues/bugs I just won't be able to fix (flickering lighting, rare random crashes, bricks for brains AI) but I've gotten the map to a point that I'm really happy with and I think you all will be as well, at least I hope you all are.
I put together a teaser trailer for everyone so that you can finally view some of the actual action going on!
https://www.youtube.com/watch?v=f05kVfHmr4M
Re: Utapau Attack 2.0
Posted: Wed Dec 11, 2019 3:56 pm
by kiprobin
Will it work with GCW? My version has it under the era select screen, but crashes when I try to load it. It's cool if it doesn't - just thought I'd ask
Re: Utapau Attack 2.0
Posted: Sun Dec 15, 2019 10:48 pm
by GarfSnacks
Great question! I have no idea lol
I assume this is the mod you're referring to?
https://www.moddb.com/mods/galactic-civil-war-ii
I'll go ahead and download it and test it out.
If it doesn't work, is there some type of change I need to implement?
Edit: So it looks like the map will work with the GCWii mod as long as you don't play another map where the mod has been activated. In other words, play the map before using the GCWii mod, otherwise you'll have to restart the program.
I can't seem to find the original zip file for the custom Magna Guard I added to the map and can't remember where I found it.
Does anyone know who the creator of the unit is?
Re: Utapau Attack 2.0
Posted: Mon Dec 16, 2019 4:37 pm
by angolandelegate
Re: Utapau Attack 2.0
Posted: Mon Dec 16, 2019 11:57 pm
by GarfSnacks
angolandelegate: Aha, it's the top version, thank you for the help!
Re: Utapau Attack 2.0
Posted: Tue Dec 17, 2019 2:43 pm
by angolandelegate
No problem, happy to assist