If I'm understanding your broken english correctly, you want a new loadscreen for each mode.
This is done pretty easily.
Follow this tutorial with a few changes..
For each new screen you want, make a new req and screenshot in your Load directory and name them something unique to your mode. For example, in a world named ABC, if I wanted one screenshot for conquest and one for ctf, I'd have ABC_con.req, ABC_ctf.req, calling their respective tga files in the req "ABC_con" and "ABC_ctf"
Then in your luas under common/scripts, just call the appropriate lvl file per mode. ie. in your ABC_con.lua, make sure the line is
ReadDataFile("dc:Load\\ABC_con.lvl")
I'd suggest not going overboard with the screenshots though, as is adds another 3MB or so to your map for every screen.
Loadscreen in all modes? (FAQ)
Moderator: Moderators
- squipple
- 1st Lieutenant
- Posts: 420
- Joined: Tue Jun 28, 2005 7:38 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact: