Localizing Locals (FAQ)

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Teancum
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RE: Localizing Locals

Post by Teancum »

I can't remember off hand, but I do know that if you make a new project for BF1 in BFBuilder, you can hit the localize button and it will show you the layout.

I think it goes level->local (for the actual team name) and level->locals (for what shows up in-game)
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Post by Darth-Derkie »

It's a bit different in SWBFII I think, when I press the + for level, it only shows the map names. But I'll try.
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Post by Rends »

not level but entity:


Image
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Post by Darth-Derkie »

Yes, the geonosian is already under entity. When you aim at a geonosian, it will say geonosian, but when I kill him it says "Darth-Derkie killed [NULL].
OOM-9

Post by OOM-9 »

in SWBF2 there is another subdivision, entity-> <your local side foldername here> -> <your fellas odf name>
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Post by Darth-Derkie »

Yes, the geonosian is already there. It is under "geo", "inf_geonosian".
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Post by Teancum »

yes, be sure to add level->[mapname]->local (put Geonisian) and level->[mapname]->locals (put Geonosians -- plural) The entity covers just what the individual is -- like "Stormtrooper" or whatever.
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Post by Rends »

correct teancum, i should remember my own screenhots better lol.
It´s all what you need in the tree list i posted in the screenshot above!
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Post by Darth-Derkie »

Indeed, it worked! :D Thanks all.
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Post by B.U.R.N_GT »

What program are you using to view the .cfg files like that?
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Post by Teancum »

in your data_[projectname] folder, run editlocalize.bat
Kyross

Post by Kyross »

I also copied the language tool from the ToolsFL folder into my data_mod localise folder, ran it, and got a massive list of options.
TAWArtemis

Doesn't work

Post by TAWArtemis »

When I run the edit localize program in my data_XXX folder I can not see my custom side info. I can only see the wrold name and description for my map. I looked in entity and it was not there. Any ideas?
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Re: Doesn't work

Post by Rends »

TAWArtemis wrote:When I run the edit localize program in my data_XXX folder I can not see my custom side info. I can only see the wrold name and description for my map. I looked in entity and it was not there. Any ideas?
Yes.

Create it!
TAWArtemis

Re: Doesn't work

Post by TAWArtemis »

Rends wrote:
TAWArtemis wrote:When I run the edit localize program in my data_XXX folder I can not see my custom side info. I can only see the wrold name and description for my map. I looked in entity and it was not there. Any ideas?
Yes.

Create it!
You mean create a key in localize tool?
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RE: Re: Doesn

Post by Rends »

Of course!
Create them like it did in the screenshot.
TAWArtemis

Re: RE: Re: Doesn

Post by TAWArtemis »

Rends wrote:Of course!
Create them like it did in the screenshot.
I did. It failed.

FYI I see every asset int the game but mine. I added mine and it still failed.
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RE: Re: Doesn

Post by [RDH]Zerted »

Excellent, I think this answers one of my '3 script questions' questions. I think we need a topic with a list and discription of what all the 'smaller' tools do.
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RE: Re: Doesn

Post by Penguin »

would you know how to rename/name custom stuff ((weapons, stuff like that))?
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RE: Re: Doesn

Post by Teancum »

@ Artemis -- be sure to check the 'localize' checkbox when you munge. I forgot to at first and it drove me nuts.
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