Zeroeditor Visibility

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MileHighGuy
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Zeroeditor Visibility

Post by MileHighGuy »

Hi guys,

I was wondering if its possible to increase the range of Zero editor terrain visibility. I already set it to max and all the terrain is not being rendered. I think it is because I am using a smaller terrain tile size in my .ter file and it can only render so many tiles at once.
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I changed the sky.visibilityRange to something high in the data_ABC\Editor\Config\editor\gzeditor.cfg and I also tried changing the "sky.visibilityRange 50000" string in the zeroeditor.exe but neither did the trick.

Do you know if there is a way to make it render more tiles?
Marth8880
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Re: Zeroeditor Visibility

Post by Marth8880 »

Nope - and even if you could get it to do so, it'd likely be even more prone to crash.
MileHighGuy
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Re: Zeroeditor Visibility

Post by MileHighGuy »

Well, that makes sense. Thanks
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