So sometimes with new or converted models, the lightsabers aren't in the player model hand...
Exemple:
I want to know how to fix this and why we have this bug?! Is there a way to do it without modeling stuff cuz i don't have my modeling tools with me?
Thanks
How to get the weapon into the hand?
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- 2nd Lieutenant
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Re: How to get the weapon into the hand?
you need to fix the player models hp_weapon position or the weapons hp_active/position to zero.
If you are using custom model + stock weapon, you should fix the hp_weapon. and if you made a custom weapon for stock units, fix the weapons position. If both are custom and you don't plan to release parts of it as assets, feel free what to fix
If you are using custom model + stock weapon, you should fix the hp_weapon. and if you made a custom weapon for stock units, fix the weapons position. If both are custom and you don't plan to release parts of it as assets, feel free what to fix
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Re: How to get the weapon into the hand?
With odf modifications right? thx for the help.Anakin wrote:you need to fix the player models hp_weapon position or the weapons hp_active/position to zero.
If you are using custom model + stock weapon, you should fix the hp_weapon. and if you made a custom weapon for stock units, fix the weapons position. If both are custom and you don't plan to release parts of it as assets, feel free what to fix
- Delta-1035
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Re: How to get the weapon into the hand?
Nope, that's something that has to be done with XSI on the player model.CdtFox wrote: With odf modifications right? thx for the help.
- Anakin
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Re: How to get the weapon into the hand?
ähm yes you need to change the position of the hard points in XSI
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Re: How to get the weapon into the hand?
Hum...I don't have my computer with me and I would not have it for the 2 following months...(@Anakin I won't be able to play battlefront for 2 or 3 months) By the way thanks Anakin and DeltaAnakin wrote:ähm yes you need to change the position of the hard points in XSI