Custom Loading Screens HowToVideo (FAQ)
Moderator: Moderators
-
- Private Recruit
- Posts: 26
- Joined: Tue Feb 24, 2009 4:50 pm
Re: Custom Loading Screens HowToVideo (FAQ)
Hey, I know this is kind of going in the wrong direction, but how to remove your new custom load screen. I used a Jpeg image and converted it to targa format, but when I loaded my map there were all these random dots of colour over the screen. It looked fine when I was making it, but it somehow got corrupted. And now I can't remove the loadscreen.
Anyone got a good idea?
Anyone got a good idea?
- Frisbeetarian
- Jedi
- Posts: 1233
- Joined: Wed Sep 12, 2007 3:13 pm
Re: Custom Loading Screens HowToVideo (FAQ)
Remove the coding in your Lua script.
-
- Private Recruit
- Posts: 26
- Joined: Tue Feb 24, 2009 4:50 pm
Re: Custom Loading Screens HowToVideo (FAQ)
I removed the ReadDataFile("dc:Load\\common.lvl"), but my loadscreen is still there. Thanks for the help Frisbeetarian
- Maveritchell
- Jedi Admin
- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: Custom Loading Screens HowToVideo (FAQ)
Munge or clean and munge. If you remove it from your lua and it's "still there," then you haven't done one of those.JediJalepinio wrote:I removed the ReadDataFile("dc:Load\\common.lvl"), but my loadscreen is still there. Thanks for the help Frisbeetarian
-
- Field Commander
- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
Re: Custom Loading Screens HowToVideo (FAQ)
also is there a way to add more than one loading screen would just creating a new common.lvl say common2.lvl and referencing it in the .lua do the trick?
- Maveritchell
- Jedi Admin
- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: Custom Loading Screens HowToVideo (FAQ)
Yes, but you can only display one custom one when a level is loaded. You can't rotate through more than one while a level is being loaded.YaNkFaN wrote:also is there a way to add more than one loading screen would just creating a new common.lvl say common2.lvl and referencing it in the .lua do the trick?
-
- Field Commander
- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
Re: Custom Loading Screens HowToVideo (FAQ)
couldn't you use the math random function though to display a random screen each time the level was loaded?
- Maveritchell
- Jedi Admin
- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: Custom Loading Screens HowToVideo (FAQ)
Yes, but you still can't rotate through them.YaNkFaN wrote:couldn't you use the math random function though to display a random screen each time the level was loaded?
- Teancum
- Jedi Admin
- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: Custom Loading Screens HowToVideo (FAQ)
*sigh* This topic always makes me sad my buddy ruined my old hard drive. I had been given the files to do the SWBF2-style rotating loadscreens (a different one for each time you loaded) and had been working on a tutorial when it crashed. The one individual who I got them from (it's not the obvious answer) had also had a hard drive crash, and so we can never recover them.
Rotating loadscreens were soooo cool, and I think we might have been able to figure out how to do SWBF1-style loadscreens too.

-
- General
- Posts: 770
- Joined: Thu Jun 07, 2007 6:26 pm
- Projects :: Halo Warthog vehicle for SWBF2
- xbox live or psn: No gamertag set
- Location: Far Far away....
Re: Custom Loading Screens HowToVideo (FAQ)
Would it be possible to re-make them? I'm sure if you just told someone the theory of it, the community could probably make it and you wouldn't need to help.Teancum wrote:*sigh* This topic always makes me sad my buddy ruined my old hard drive. I had been given the files to do the SWBF2-style rotating loadscreens (a different one for each time you loaded) and had been working on a tutorial when it crashed. The one individual who I got them from (it's not the obvious answer) had also had a hard drive crash, and so we can never recover them.Rotating loadscreens were soooo cool, and I think we might have been able to figure out how to do SWBF1-style loadscreens too.
Just a suggestion
- Teancum
- Jedi Admin
- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: Custom Loading Screens HowToVideo (FAQ)
Not really, they weren't like your standard files. Plus it's been well over a year, so I don't remember anything anymore.
- [RDH]Zerted
- Gametoast Staff
- Posts: 2982
- Joined: Sun Feb 26, 2006 7:36 am
- Projects :: Bos Wars AI - a RTS game
- xbox live or psn: No gamertag set
- Location: USA
- Contact:
Re: Custom Loading Screens HowToVideo (FAQ)
There is information in the retail load screen source files about how the game picks its load screens to display, but I never really looked into that. Figuring out how to get one load screen image was good enough for me. If someone wants to dip into those files, I think they would figure it out.
- Teancum
- Jedi Admin
- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: Custom Loading Screens HowToVideo (FAQ)
[RDH]Zerted wrote:There is information in the retail load screen source files about how the game picks its load screens to display, but I never really looked into that. Figuring out how to get one load screen image was good enough for me. If someone wants to dip into those files, I think they would figure it out.
Those files still exist somewhere? I never found them in the tools.
- [RDH]Zerted
- Gametoast Staff
- Posts: 2982
- Joined: Sun Feb 26, 2006 7:36 am
- Projects :: Bos Wars AI - a RTS game
- xbox live or psn: No gamertag set
- Location: USA
- Contact:
Re: Custom Loading Screens HowToVideo (FAQ)
Ok, maybe I was wrong about that. I was trying to find them again but couldn't. It had something to do with a random() function inside mfcg like files. I never remember getting those files from you, so I thought I had found them in the modtools...
-
- Private Recruit
- Posts: 26
- Joined: Tue Feb 24, 2009 4:50 pm
Re: Custom Loading Screens HowToVideo (FAQ)
I'm still having troubles trying to get an uncorrupted loadscreen with the loadscreen utility. I keep getting this loadscreen with coloured dots all over it. Anybody know how to clean this up so that the dots go away?
- Maveritchell
- Jedi Admin
- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: Custom Loading Screens HowToVideo (FAQ)
Don't use the loadscreen utility? There is a tutorial for putting in loadscreens "manually" in the first post, and it is very clear with its instructions.JediJalepinio wrote:I'm still having troubles trying to get an uncorrupted loadscreen with the loadscreen utility. I keep getting this loadscreen with coloured dots all over it. Anybody know how to clean this up so that the dots go away?
-
- Rebel Warrant Officer
- Posts: 317
- Joined: Fri Jul 18, 2014 12:29 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Custom Loading Screens HowToVideo (FAQ)
I got this code what does it mean
Hidden/Spoiler:
-
- High General
- Posts: 837
- Joined: Mon Nov 04, 2013 10:37 am
- Projects :: Battlefront Halation
- xbox live or psn: none
- Location: Area 51
Re: Custom Loading Screens HowToVideo (FAQ)
Your loadscreen.req is missing a bracket somewhere. Can we see it?