Hi,
I was wondering if anyone had any insight on the file structure of the font .fff files? I know that you can export them as .tga files using the TextEdit program but I was hoping someone would have some kind of insight onto what the actual structure of the .fff files would be.
Thanks!
Fonts (.fff) File Structure?
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- Recruit Womprat Killer
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- Anakin
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Re: Fonts (.fff) File Structure?
Well i don't know something about the file structure, but what is your actual question?
I guess you don't wanna just learn about the file structure for fun
I guess you don't wanna just learn about the file structure for fun
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Re: Fonts (.fff) File Structure?
I was curious to know if someone had a clue about it's structure, particularly because most filetypes are known and info can be found here https://schlechtwetterfront.github.io/ze_filetypes/ but not for the fonts BORK chunk, etc. Hoping to load it into Unity3D.Anakin wrote:Well i don't know something about the file structure, but what is your actual question?
I guess you don't wanna just learn about the file structure for fun
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Re: Fonts (.fff) File Structure?
It's probably just something along the lines of (maybe compressed) bitmaps linked with their unicode values.
- Anakin
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Re: Fonts (.fff) File Structure?
if you just want the font, it's Arial Black
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- Recruit Womprat Killer
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Re: Fonts (.fff) File Structure?
Haha wow, I had no idea. Thanks for that! I can stop looking at font stuff for now.Anakin wrote:if you just want the font, it's Arial Black