AAT problem
Moderator: Moderators
-
- Master Sergeant
- Posts: 160
- Joined: Thu Jan 21, 2016 8:55 pm
- Projects :: Shattered Galaxy
- xbox live or psn: No gamertag set
- Location: In the Mid Rim of the galaxy
AAT problem
I got Maxleofs a at from his clone wars assets and when I put it in the lua it crashes
PS: I put dc:SIDE\\cis.lvl",
"cis_hover_aat")
Under the original stock sides.
PS: I put dc:SIDE\\cis.lvl",
"cis_hover_aat")
Under the original stock sides.
- AnthonyBF2
- Sith
- Posts: 1255
- Joined: Wed Aug 21, 2013 3:55 pm
- Projects :: PS2+PSP Overhaul
Re: AAT problem
Let your mod crash while using the debugger game version and bring us error log.
-
- Field Commander
- Posts: 938
- Joined: Thu Jan 24, 2008 12:41 am
- Projects :: Engineering Degree
- Location: The Flatlands of Canada
Re: AAT problem
Wait, you put
underneath the existing sides? So is there already a stock CIS side set up in the LUA? If so then you need to get rid of the new one you added and just add the dc: before the existing CIS side. Then make sure "cis_hover_aat" is entered in the list underneath that.
Code: Select all
dc:SIDE\\cis.lvl",
"cis_hover_aat")
- Nedarb7
- Lieutenant General
- Posts: 676
- Joined: Sat Sep 22, 2012 3:41 pm
Re: AAT problem
That shouldn't matter, it might not even be wrong, what if he wants to use the stock CIS side? Seeing the error log and the LUA itself would help.jedimoose32 wrote:Wait, you putunderneath the existing sides? So is there already a stock CIS side set up in the LUA? If so then you need to get rid of the new one you added and just add the dc: before the existing CIS side. Then make sure "cis_hover_aat" is entered in the list underneath that.Code: Select all
dc:SIDE\\cis.lvl", "cis_hover_aat")
-
- Field Commander
- Posts: 938
- Joined: Thu Jan 24, 2008 12:41 am
- Projects :: Engineering Degree
- Location: The Flatlands of Canada
Re: AAT problem
Right, that's true.
-
- Master Sergeant
- Posts: 160
- Joined: Thu Jan 21, 2016 8:55 pm
- Projects :: Shattered Galaxy
- xbox live or psn: No gamertag set
- Location: In the Mid Rim of the galaxy
Re: AAT problem
Well whenever I put dc: on the stock sides it crashes.Nedarb7 wrote:That shouldn't matter, it might not even be wrong, what if he wants to use the stock CIS side? Seeing the error log and the LUA itself would help.jedimoose32 wrote:Wait, you putunderneath the existing sides? So is there already a stock CIS side set up in the LUA? If so then you need to get rid of the new one you added and just add the dc: before the existing CIS side. Then make sure "cis_hover_aat" is entered in the list underneath that.Code: Select all
dc:SIDE\\cis.lvl", "cis_hover_aat")
Edit: My Lua
Hidden/Spoiler:
Last edited by Delta327 on Sun Jan 31, 2016 7:49 pm, edited 1 time in total.
-
- Field Commander
- Posts: 938
- Joined: Thu Jan 24, 2008 12:41 am
- Projects :: Engineering Degree
- Location: The Flatlands of Canada
Re: AAT problem
Post the Lua file maybe so we can have a look.
- AnthonyBF2
- Sith
- Posts: 1255
- Joined: Wed Aug 21, 2013 3:55 pm
- Projects :: PS2+PSP Overhaul
Re: AAT problem
It could be that the AAT is calling for weapons from the common section (the AAT laser looking for a class parent laser)
To solve this (if it's the issue) copy the common folder from assets\sides\ to your mod\sides. Then the AAT will be able to find it's class parent laser weapon file.
To solve this (if it's the issue) copy the common folder from assets\sides\ to your mod\sides. Then the AAT will be able to find it's class parent laser weapon file.
-
- Master Sergeant
- Posts: 160
- Joined: Thu Jan 21, 2016 8:55 pm
- Projects :: Shattered Galaxy
- xbox live or psn: No gamertag set
- Location: In the Mid Rim of the galaxy
Re: AAT problem
Well it works now but the aat wont spawn.anthonybf2 wrote:It could be that the AAT is calling for weapons from the common section (the AAT laser looking for a class parent laser)
To solve this (if it's the issue) copy the common folder from assets\sides\ to your mod\sides. Then the AAT will be able to find it's class parent laser weapon file.
Edit: I mean it won't show up in the game
EDIT
Well I tried putting the aat with the stock sides and put dc: on it and it still crashes.
Edit: my munge logs won't eork