Win 10 Update: Cant run any game
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- asdfjkl
- Private Third Class
- Posts: 51
- Joined: Mon Nov 16, 2015 10:30 pm
- Projects :: No Mod project currently.
- Games I'm Playing :: BF2
- xbox live or psn: No gamertag set
Win 10 Update: Cant run any game
As the title says: Windows 10 forced an update -___- even though I defer updates smh and now the game wont run. Whether the map is a modded game by myself, a released mod or a vanilla map, nothing plays. I haven't done any personal modding recently and all my mods were stable last I played. Below is a log snippet.
The Message Severity: 3 error above is repeated dozens of times. Then at the bottom of the log
- Code: Select all
ifs_sp_campaign: Input_Accept(): Entered: _tab_career
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to index a nil value
stack traceback:
(none): in function `IFObj_fnSetVis'
(none): in function <(none):677>
The Message Severity: 3 error above is repeated dozens of times. Then at the bottom of the log
- Code: Select all
missionlist_ExpandMapList()
ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
this.CurButton = check_mode1
cur_button = nil
this.CurButton = nil
cur_button = nil
Checkbox for check_era7 clicked
this.CurButton = check_era7
cur_button = nil
custom_AddMapNew()
custom_printTable(): table: 058D7278
The key, value is: mode_eli_k 1
The key, value is: era_k 1
The key, value is: mode_eli_g 1
The key is mapluafile, the formated value is: AB1<A>_<B>
The key, value is: mode_con_k 1
The key, value is: mode_1flag_g 1
The key, value is: mode_bf1_g 1
The key, value is: bSelected 1
The key, value is: era_g 1
The key, value is: era_c 1
The key, value is: mode_1flag_k 1
The key, value is: mode_con_c 1
The key, value is: mode_con_g 1
The key, value is: mode_1flag_c 1
The key, value is: mode_bf1_c 1
custom_printTable(): Returning
custom_printTable(): table: 054B772C
The key, value is: key mode_con
The key, value is: subst con
The key, value is: showstr modename.name.con
The key, value is: descstr modename.description.con
The key, value is: icon mode_icon_con
custom_printTable(): Returning
gMapEras[i].key = era_g Era = era_g subst = g
Adding map: AB1g_con idx: 1
this.CurButton = _map_add
cur_button = nil
this.CurButton = Launch
cur_button = nil
- Marth8880
- Resistance Leader
-
- Posts: 5267
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- asdfjkl
- Private Third Class
- Posts: 51
- Joined: Mon Nov 16, 2015 10:30 pm
- Projects :: No Mod project currently.
- Games I'm Playing :: BF2
- xbox live or psn: No gamertag set
Re: Win 10 Update: Cant run any game [SOLVED]
Oh... oh crap that sucks :/
FINAL EDIT: Looks like the patch fixed my issue. Not sure how but the new 3.2 gig patch fixed my problem and I can run mods again! However, no multipliayer, but considering I didn't buy the game necessarily for multiplayer, I'm not too beaten up about it.
Edit1: Wait my update is running now and I've paused it. This is issue is pre-update so that isn't the problem...
Edit2: More logging
Edit3: This is on a steam copy of the game btw.
edit4: Tried munging one of my custom mods and got the following error in the result
When I did this munge, I did a munge of everything and checked every box except 'Sound Only' and 'Audio Streams'.
FINAL EDIT: Looks like the patch fixed my issue. Not sure how but the new 3.2 gig patch fixed my problem and I can run mods again! However, no multipliayer, but considering I didn't buy the game necessarily for multiplayer, I'm not too beaten up about it.
Edit1: Wait my update is running now and I've paused it. This is issue is pre-update so that isn't the problem...
Edit2: More logging
- Code: Select all
Opened logfile BFront2.log 2017-10-02 1606
shell_interface: Entered
shell_interface: gPlatformStr, gOnlineServiceStr, gLangStr, gLangEnum: PC GameSpy english 0
ifs_era_handler - Entered
ifs_era_handler - Exited
shell_interface: No custom_gc_0.lvl
shell_interface: No custom_gc_1.lvl
shell_interface: No custom_gc_2.lvl
shell_interface: No custom_gc_3.lvl
shell_interface: No custom_gc_4.lvl
shell_interface: No custom_gc_5.lvl
shell_interface: No custom_gc_6.lvl
shell_interface: No custom_gc_7.lvl
shell_interface: No custom_gc_8.lvl
shell_interface: No custom_gc_9.lvl
shell_interface: Found custom_gc_10.lvl
custom_gc_10: Entered
custom_gc_10: No custom_gc_11.lvl. Will stop searching for any more cGC scripts.
custom_gc_10: Exited
custom_EraButtonList(): Finished building era button table Known eras buttons: 28
custom_GetGMapEras(): Finished building era table Known eras: 28
custom_GetGMapModes(): Finished building game mode table Known Modes: 39
custom_GetMPGameModeList(): Finished building game mode list table List Length: 40
custom_SetMovieLocation()
custom_GetGCButtonList()
custom_SetMovieLocation()
custom_GetFreeformBattleModeList(): Finished building freeform battle mode list Known Modes: 39
ingame stream movies\crawl.mvs
shell_interface: Opening movie: movies\shell.mvs
shell_interface: Leaving
Mission Checker: Entered addme
Mission Checker: addme: Now listening in on AddDownloadableContent() calls
Mission Checker: Exited addme
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ..\..\addon\BRS\data\_LVL_PC\shell.lvl
prev = none iLastPage = nil
prev = texture iLastPage = 1
prev = texture iLastPage = 2
prev = texture iLastPage = 3
ifs_legal.Exit
Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\GameMovie.cpp(399)
Unable to find open movie segment shell_main
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadFileList
ifs_saveop_DoOps LoadProfile
ifs_saveop_DoOps LoadProfile
ifs_sp_campaign: Input_Accept(): Entered: _tab_instant
missionlist_ExpandMapList()
ifs_missionselect_pcMulti_fnSetMapPreview(): Defaulting index to 1
this.CurButton = check_mode1
cur_button = nil
this.CurButton = nil
cur_button = nil
this.CurButton = nil
cur_button = nil
Checkbox for check_era7 clicked
this.CurButton = check_era7
cur_button = nil
custom_AddMapNew()
custom_printTable(): table: 056A7BBC
The key, value is: era_c 1
The key, value is: era_g 1
The key, value is: mode_con_c 1
The key is mapluafile, the formated value is: TUL<A>_<B>
The key, value is: mode_con_g 1
The key, value is: bSelected 1
The key, value is: isModLevel 1
custom_printTable(): Returning
custom_printTable(): table: 0549F72C
The key, value is: key mode_con
The key, value is: subst con
The key, value is: showstr modename.name.con
The key, value is: descstr modename.description.con
The key, value is: icon mode_icon_con
custom_printTable(): Returning
gMapEras[i].key = era_g Era = era_g subst = g
Adding map: TULg_con idx: 1
this.CurButton = _map_add
cur_button = nil
this.CurButton = Launch
cur_button = nil
Edit3: This is on a steam copy of the game btw.
edit4: Tried munging one of my custom mods and got the following error in the result
- Code: Select all
ERROR[levelpack shell.req]:Input file shell.req does not exist. [continuing]
1 Errors 0 Warnings
When I did this munge, I did a munge of everything and checked every box except 'Sound Only' and 'Audio Streams'.
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