Help with Convo Compatible mods and a few minor questions

Talk and share anything related to Star Wars Battlefront 2. No maps or mod announcements here. Use Work in Progress forum.

Moderator: Moderators

Recruit Womprat Killer
User avatar
Posts: 7
Joined: Thu Nov 27, 2014 10:05 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set

Help with Convo Compatible mods and a few minor questions

Postby snarkel » Wed Aug 03, 2016 12:34 am

I want to start by saying that I apologize if I may have posted this in the wrong area, please tell me if I have and I can fix it, anyway.

Hi, I was wondering if I could get some help with a few mod issues on SWBF2, I'm currently running The Conversion Pack 2.2, BFX 2.2 and Republic Commando 1.3.1, Republic Commando came with a separate folder to install for the Convo pack maps and BFX states it also works with them, but when I install BFX or the extra folder for Republic Commando they still don't work, I can still play them on stock BF2 maps but not any of the new Convo pack maps I was hoping asking here I could find some solution to this problem.

I'm also running two smaller mods. Ai Heroes and Local Wars 1.0. if that is any useful information.

Speaking of Convo pack and Local wars, I was wondering if anyone knew of any mods similar to Local Wars. Or if there is a way to play the Convo maps without the extra units for Clone Wars and Galactic Civil War but keep everything else in the pack, the inconsistency of the units between stock and classic maps doesn't really sit well with me.

Edit: quick apology for the dupes that had to get dissaproved, my internet went out when posting this so i wasnt sure if it went up or not

Jedi
User avatar
Posts: 1189
Joined: Wed Aug 21, 2013 3:55 pm
Location: San Diego
Projects :: SWBF2 PSP+PS2 Conversion

Re: Help with Convo Compatible mods and a few minor question

Postby AnthonyBF2 » Wed Aug 03, 2016 3:51 am

I'd try removing AI heroes. I have experienced conflicts with different things when using that mod.

Recruit Womprat Killer
User avatar
Posts: 7
Joined: Thu Nov 27, 2014 10:05 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set

Re: Help with Convo Compatible mods and a few minor question

Postby snarkel » Wed Aug 03, 2016 1:35 pm

Removing AI Heroes unfortunately didn't resolve any issues, I did notice however that Republic Commando wasn't working because it only works on the Conversion pack that doesn't add kotOR or any of the other new things, just the maps with stock sides. Still nothing on BFX though.

1st Lieutenant
User avatar
Posts: 461
Joined: Sat Feb 01, 2014 10:05 am
Location: New Jersey
Projects :: N.A.
Games I'm Playing :: SWBF1 SWBF2 LOTR
xbox live or psn: MikeTheeBeast55

Re: Help with Convo Compatible mods and a few minor question

Postby MikeTheBeast55 » Wed Aug 03, 2016 7:47 pm

I am not too sure if this would help but maybe you should try removing one of the bigger mods. Sometime bigger mods cross into other maps that do not work which causes the game to crash when you launch up certain maps.

Recruit Womprat Killer
User avatar
Posts: 7
Joined: Thu Nov 27, 2014 10:05 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set

Re: Help with Convo Compatible mods and a few minor question

Postby snarkel » Wed Aug 03, 2016 9:14 pm

I could try that but the thing is, they aren't crashing. They just aren't showing up in the first place.

Edit: did it, no results...

Return to SWBF2 General

Who is online

Users browsing this forum: No registered users and 2 guests