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The Elusive Custom Maps Hosting

Posted: Sat Jun 11, 2016 6:13 am
by MrMew
So... How exactly are custom maps hosted on dedicated servers? Maps go into addon in the Dedicated server file, then..?

Re: The Elusive Custom Maps Hosting

Posted: Sun Jun 26, 2016 2:49 am
by AnthonyBF2
Just make an "Addon" folder inside of the main server folder and put mods in it. Then check MAPS tab for new map codes.

Example, if your mod ID is ABC, look for ABCg_con, ABCc_1flag, etc.

Re: The Elusive Custom Maps Hosting

Posted: Sun Jun 26, 2016 4:13 am
by Marth8880
AnthonyBF2 wrote:Just make an "Addon" folder inside of the main server folder and put mods in it. Then check MAPS tab for new map codes.
I believe you also have to remove any sound LVL files from the map/mod folders otherwise the server (or connected clients[?]) will crash upon loading maps.