All-Purpose Request Thread (Mk. IV)

Talk and share anything related to Star Wars Battlefront 2. No maps or mod announcements here. Use Work in Progress forum.

Moderator: Moderators

Post Reply
Noobasaurus
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2006
Joined: Tue Aug 17, 2010 5:56 pm

Re: All-Purpose Request Thread (Mk. IV)

Post by Noobasaurus »

I need some beta testers who are willing to test a gamemode on all stock maps. It might take some time, but PM me or respond if interested!

Also, if anyone can make me an effect that leaves a bright blue trail behind someone for about 5 seconds that would be great as well.
User avatar
TWINKEYRUNAWAY
Lieutenant General
Lieutenant General
Posts: 730
Joined: Fri Aug 17, 2012 3:13 pm
Projects :: Empire Rising
Games I'm Playing :: SWBF Doom FONV
xbox live or psn: No gamertag set
Location: 411Remnant
Contact:

Re: All-Purpose Request Thread (Mk. IV)

Post by TWINKEYRUNAWAY »

Im would like to help with testing if a position is aviable.
User avatar
commanderawesome
Field Commander
Field Commander
Posts: 970
Joined: Tue Aug 13, 2013 11:58 pm
Projects :: Skin Changer - Warfront - Other stuff
Games I'm Playing :: SWBF SWTOR KotOR EaW
xbox live or psn: AaTc_CmdrAwesome
Location: The Universe

Re: All-Purpose Request Thread (Mk. IV)

Post by commanderawesome »

Can someone make a model of the RPS-6 Rocket Launcher?
User avatar
Havoc 526
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 317
Joined: Sat Apr 04, 2009 6:24 pm
Projects :: Something
Games I'm Playing :: Xenoblade Splatoon
Location: Howling at the Moon

Re: All-Purpose Request Thread (Mk. IV)

Post by Havoc 526 »

Hello, all! I don't know if this has been done yet, but could someone make a DC-15 Rifle with the Scope on top of it?
SnakeEyesRaw
Private
Posts: 44
Joined: Sun Apr 19, 2015 4:10 am
Projects :: Various personal side mods
Games I'm Playing :: SWBF2 - JKA - KotOR

Re: All-Purpose Request Thread (Mk. IV)

Post by SnakeEyesRaw »

I know this is an odd request but would it be possible for someone to rip the ambient sound stream from the stock Naboo and convert it into an MP3 file?
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: All-Purpose Request Thread (Mk. IV)

Post by Marth8880 »

SnakeEyesRaw wrote:I know this is an odd request but would it be possible for someone to rip the ambient sound stream from the stock Naboo and convert it into an MP3 file?
Already done. :) http://www.gametoast.com/viewtopic.php?p=496831#p496831 (minus the converting part, but that's easy)
ARC1778
Sergeant Major
Sergeant Major
Posts: 230
Joined: Sat Jun 20, 2015 7:44 am
Projects :: WARFRONT + Various Mods for Other Games
Games I'm Playing :: SWBF2+RC+RTW MTW NTW
xbox live or psn: AlexisVixie
Location: Glasgow, tumblr.

Re: All-Purpose Request Thread (Mk. IV)

Post by ARC1778 »

Havoc 526 wrote:Hello, all! I don't know if this has been done yet, but could someone make a DC-15 Rifle with the Scope on top of it?
If you have editing software, you can do this yourself easily, just copy a gun with a scope, delete everything tht isn't the scope, get a copy of the DC-15 put the scope on it. :funny2:
MissingTexture
2nd Lieutenant
2nd Lieutenant
Posts: 380
Joined: Sat Jun 13, 2015 10:51 am
Projects :: SW Resistance Rising
Location: Toronto, ON

Re: All-Purpose Request Thread (Mk. IV)

Post by MissingTexture »

Not sure if it has already been done, but has anybody made a REMAPPED EP3 Clone Trooper with a Kama?
ZoomV
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 308
Joined: Thu Aug 15, 2013 11:27 am
Projects :: Old Republic Map pack
Games I'm Playing :: BF2 SWTOR and GW2
xbox live or psn: No gamertag set
Location: Belsavis, Maximum Security Ward

Re: All-Purpose Request Thread (Mk. IV)

Post by ZoomV »

AceMastermind wrote:
MSH Suite by ANDEWEGET
Is there a compiled version of this? Or a python3.0+ version?
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3284
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: All-Purpose Request Thread (Mk. IV)

Post by AceMastermind »

I doubt it, why? The current version works fine. You'll need to consult with ANDE if you want anything different.
ZoomV
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 308
Joined: Thu Aug 15, 2013 11:27 am
Projects :: Old Republic Map pack
Games I'm Playing :: BF2 SWTOR and GW2
xbox live or psn: No gamertag set
Location: Belsavis, Maximum Security Ward

Re: All-Purpose Request Thread (Mk. IV)

Post by ZoomV »

Because I have python on my machine but it's v.3.3, and it needs to stay 3.3 due to active projects. As far as I know you can't run 2.6 code on 3.0+ version.
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: All-Purpose Request Thread (Mk. IV)

Post by Anakin »

Install 2.6 additional.
MissingTexture
2nd Lieutenant
2nd Lieutenant
Posts: 380
Joined: Sat Jun 13, 2015 10:51 am
Projects :: SW Resistance Rising
Location: Toronto, ON

Re: All-Purpose Request Thread (Mk. IV)

Post by MissingTexture »

Will somebody convert Forcemaster's XSI ships for me? PM me if you could ! :) I am having issues with my XSI :/
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: All-Purpose Request Thread (Mk. IV)

Post by Anakin »

Is there someone who has the original shell files??

I got some script files a while ago, but these seams to be from PS or XBOX. After I loaded the mission select screen it looked like that:
Image

would be great if someone can give me the pc scripts
User avatar
Nedarb7
Lieutenant General
Lieutenant General
Posts: 676
Joined: Sat Sep 22, 2012 3:41 pm

Re: All-Purpose Request Thread (Mk. IV)

Post by Nedarb7 »

I believe the files you are looking for are in:
C:\BF2_ModTools\assets\Shell\scripts\PC
Names:
ifs_missionselect
ifs_missionselect_pcmulti
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: All-Purpose Request Thread (Mk. IV)

Post by Anakin »

:oops: haven't looked in that folder. Thank you. I'll try it
JazzMaster
Master Sergeant
Master Sergeant
Posts: 166
Joined: Sun Mar 31, 2013 2:56 pm
Projects :: Cato Neimoidia- Invasion
Games I'm Playing :: Battlefront 2
xbox live or psn: No gamertag set

Re: All-Purpose Request Thread (Mk. IV)

Post by JazzMaster »

Was wondering if anyone who has them would like to send me their custom TCW Z6 rotary cannon "fire" sound effects? or if you could lead me to where they have already been released? (I dont think they have?)

Anyway, thanks in advance if you can help me out!
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3284
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: All-Purpose Request Thread (Mk. IV)

Post by AceMastermind »

JazzMaster wrote:Someone with the time and skill should consider making a TCW Phase II Clone Pilot :wink:
Hidden/Spoiler:
Image
Image
Image
http://www.mediafire.com/download/5p755 ... arthog.zip

kitbash of CWA helmet and ep3 trooper body
Override texture capable

The helmet texture needs some work, it was 128x128 in the CWA assets.

Credits:
Daybreak Game Company
Pandemic Studios
MissingTexture
2nd Lieutenant
2nd Lieutenant
Posts: 380
Joined: Sat Jun 13, 2015 10:51 am
Projects :: SW Resistance Rising
Location: Toronto, ON

Re: All-Purpose Request Thread (Mk. IV)

Post by MissingTexture »

I'm in need of somebody's help creating an animation set for a new unit! If anybody has the time, please message me in a PM about it, thanks :)
JazzMaster
Master Sergeant
Master Sergeant
Posts: 166
Joined: Sun Mar 31, 2013 2:56 pm
Projects :: Cato Neimoidia- Invasion
Games I'm Playing :: Battlefront 2
xbox live or psn: No gamertag set

Re: All-Purpose Request Thread (Mk. IV)

Post by JazzMaster »

AceMastermind wrote: http://www.mediafire.com/download/imay9 ... arthog.zip

kitbash of CWA helmet and ep3 trooper body
Override texture capable

The helmet texture needs some work, it was 128x128 in the CWA assets.

Credits:
Daybreak Game Company
Pandemic Studios
Thank you so much ace!! I made a clean white helmet texture and also custom one with some blue stripes.

The only thing is that his head is stuck looking down. Can this be fixed?
Hidden/Spoiler:
Image
Image
Post Reply