I'm looking to make some standard light props that will emit light and will have glowing textures to provide a convincing source. Not sure how (and what all can be done) in the ODF for this but I'm also concerned as to just how I might add a glowing texture.
So I guess I'm wondering just how to accomplish all of this. Here is an example of some colorless ambient occlusion bakes I'd like to develop into lit textures...
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