I've thought that this should be the thread to discuss ways of making changes to the main game's localization. BattleBelk has made a core.lvl utility that allows you to make new localizations possible. It's in early stages, so you're free to download and modify it to work.I want to get rid of the "0x" non-localization for my mod, is it possible to make a tool in the same vein as the Mission.lvl editor and Interface Editor by BattleBelk? I noticed BattleBelk had found pre-munged files for the Interface Tool (files seemingly not included with the mod tool), I was wondering if something similar can be done to make a custom core.lvl.
http://files.filefront.com/corelvlzip/; ... einfo.html
How to use this:
-This makes a new core.lvl FOR USE AS A REPLACEMENT TO THE ORIGINAL GAME'S CORE.LVL. Backup the original core.lvl.
-To make new localizations, you will need to make a new ModID folder. Edit the localization in this modto whatever you want.
-Munge it. When it's done, enter your _BUILD_PC folder, go into "Common", "munged", and find all files with the extension ".loc".
-Copy these files into the "munged" folder of BattleBelk's core.lvl tool.
-Munge a new core.lvl. Replace the one in "GameData/Data/_LVL_PC" folder woith this new one.