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 Post subject: Creating new terrain in ZE (FAQ)
PostPosted: Tue Apr 15, 2008 1:33 pm 
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I saw a topic about this before I stopped modding for a while, and I can't seem to find anything on it. So how do I add new blocks?


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 Post subject: Re: Creating new terrain in ZE
PostPosted: Tue Apr 15, 2008 1:46 pm 
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Jedi Admin
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As in make bigger terrain? I can't recall the button, but I can tell you

1-It has to be a power of 2 (128x128, 256x256, 512x512)
2-It will reset your current terrain, so you'll have to repaint the terrain and adjust heights all over


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 Post subject: Re: Creating new terrain in ZE
PostPosted: Tue Apr 15, 2008 2:02 pm 
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Well yeah I know all of that, but I was mainly asking for where the button is. >_<


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 Post subject: Re: Creating new terrain in ZE
PostPosted: Tue Apr 15, 2008 2:14 pm 
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Changing your terrain size should be done before you start editing your map.

To change the terrain/map size first load your world in ZE
Click on the "Terrain" button in the upper right of the interface under the "Advanced" section
Click "Create New Terrain" in the popup window
Enter your new terrain size(it MUST be a power of two(i.e. 128x128, 256x256, 512x512 etc)
Then click on "Create New Terrain" when you're done.

Notes:
Your new terrain will be black by default and all terrain textures will need to be re-applied.
If you made your new terrain size with dimensions other than a power of 2 then your objects will appear in a different location ingame than where you placed them in ZE.

Hidden/Spoiler:
Image


Hope that helps! :thumbs:


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 Post subject: Re: Creating new terrain in ZE
PostPosted: Tue Apr 15, 2008 2:18 pm 
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Thanks!


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 Post subject: Re: Creating new terrain in ZE (FAQ)
PostPosted: Wed Apr 23, 2008 6:05 am 
when i change my terrain size, and after that recreate new heights, those heights are after munging not at the place i had placet them in zeroeditor. they are all shift at the opposite side of the terrain.
How i can adjust this problem with the heights ?


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 Post subject: Re: Creating new terrain in ZE
PostPosted: Wed Apr 23, 2008 8:47 am 
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Jedi
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Teancum wrote:
1-It has to be a power of 2 (128x128, 256x256, 512x512)


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 Post subject: Re: Creating new terrain in ZE (FAQ)
PostPosted: Thu Apr 24, 2008 3:44 am 
Thanks! Now the heights are working :D


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 Post subject: Re: Creating new terrain in ZE (FAQ)
PostPosted: Tue Mar 01, 2011 5:54 pm 
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How do I litterally add terrain? not chagne teh size...but how do I add terrain?


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 Post subject: Re: Creating new terrain in ZE (FAQ)
PostPosted: Wed Mar 02, 2011 3:50 am 
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Gametoast Staff
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The terrain file is automatically created after your data_*** folder is created on the first run with VisualMunge. You would have known this had you actively read the Getting Started.doc, so please do that for further basic SWBF2 modding information.


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